Full notes
Full NEO Impossible Bosses update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
NEO Impossible Bosses changes
A BIG THANKS to all who helped with testing and playing the game! Version 1.0 Changelog: - Impossible difficulty now has entire party debuffs per boss; increasing mana costs, armor reduction, and movespeed reduction. - Some bug fixes with multiplayer For the future, the game will be in update mode, meaning that there will be further updates that focuses on balance and tweaks to the boss encounters. Stay tuned!
Source
Changelog.gg summarizes and formats this update. How we read updates.
