What changed
1 fix0 additions0 changes0 removals
fixedHi all, Just letting you know that NEO Impossible Bosses will be released around 14th February! The closed beta will end 1 or 2 days before that. All save data will be deleted once you upgrade to version 1.0 to give it a fresh start. Big thanks to all who supported and played the beta! Changelog for closed beta build 0.09: - Boss Damage has been tweaked - Added some new mechanics to The Deadly Boss Machine encounter. - Tweaked scripting for Gravenous the Brute encounter. - Network lag fixes have been applied. Network responsiveness options are available to the host for players who have high latencies. - Fixed some visual glitches.
NEO Impossible Bosses changes
fixedHi all, Just letting you know that NEO Impossible Bosses will be released around 14th February! The closed beta will end 1 or 2 days before that. All save data will be deleted once you upgrade to version 1.0 to give it a fresh start. Big thanks to all who supported and played the beta! Changelog for closed beta build 0.09: - Boss Damage has been tweaked - Added some new mechanics to The Deadly Boss Machine encounter. - Tweaked scripting for Gravenous the Brute encounter. - Network lag fixes have been applied. Network responsiveness options are available to the host for players who have high latencies. - Fixed some visual glitches.
Hi all, Just letting you know that NEO Impossible Bosses will be released around 14th February! The closed beta will end 1 or 2 days before that. All save data will be deleted once you upgrade to version 1.0 to give it a fresh start. Big thanks to all who supported and played the beta! Changelog for closed beta build 0.09: - Boss Damage has been tweaked - Added some new mechanics to The Deadly Boss Machine encounter. - Tweaked scripting for Gravenous the Brute encounter. - Network lag fixes have been applied. Network responsiveness options are available to the host for players who have high latencies. - Fixed some visual glitches.