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Steam News24 November 20232y ago

Visual Update!

Toon style graphics overhaul Better and moodier lighting and bloom Grass! Better spell visuals Refactored spell system for optimization Removed windup for tap spells Enemies are stunned when hit and wont be knocked back

Full notes

Full Nekomancy update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions9 changes1 removal
  • Gameplay
  • Performance
  • Balance
  • UI and audio
  • Compatibility
changedBetter spell visuals
changedRefactored spell system for optimization
removedRemoved windup for tap spells
changedEnemies are stunned when hit and wont be knocked back till they stop taking damage
changedSpell cap setting
changedReport bugs button in settings
  • Toon style graphics overhaul

  • Better and moodier lighting and bloom

  • Grass!

  • Better spell visuals

  • Refactored spell system for optimization

  • Removed windup for tap spells

  • Enemies are stunned when hit and wont be knocked back till they stop taking damage

  • Spell cap setting

  • Report bugs button in settings

  • Spells can be bound infinitely

  • Spells can be corrupted infinitely

  • Lots of spell shape tweaks for weird edge cases

  • Beams bounce correctly

  • Lots more!

Nekomancy needed some tlc and I learned a lot that could be applied from Wyrd Gun, so I made an update! The change was significant enough I created a beta branch for the version that has been up for the last year, you can access it in properties by typing the code "classicversion" in betas. Ill probably continue to work on other projects for a bit, but I will fix any bugs reported through the in-game bug reporter! Thanks for playing! You rule!

Source

Steam News / 24 November 2023

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