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- Nekomancy
General Update
*Added wall running *10 new charms *Added Hard mode which is the old normal, normal is the old easy, easy is easier *A new room on each map *Added outlines to most objects *Mouse movement is much smoother *If a map gene…
Announcement1 changeFixMaps - Nekomancy
Visual Update!
Toon style graphics overhaul Better and moodier lighting and bloom Grass! Better spell visuals Refactored spell system for optimization Removed windup for tap spells Enemies are stunned when hit and wont be knocked back…
Announcement3 changesGameplayBalance - Nekomancy
Spells Update!
Ice effect can now freeze enemies! Critting enemies while they are fully slowed will freeze them for 3 seconds! Mind Control Fixed! Mind control now can be applied to multiple enemies and works like all the other status…
Patch notes4 changesFixBalance - Nekomancy
Polish Update!
Lots of balance changes and bug fixes! New sounds and better sound system! Optimization! Better options, Gui scale, and controller touch ups! I've been releasing these changes slowly over the last week so this is the re…
Announcement2 changesBalanceUI/audio - Nekomancy
Loadout Update
Added Loadouts to insane mode! Unlock components with knowledge and add them to your starting gear!
Announcement1 changeGameplay - Nekomancy
Difficulty Update!
Added difficulty modes! Easy, Normal, and Insane! Insane locks your madness at 100 and starts you at Tier 2 patterns! Beating one tier of insane unlocks the next tier of insane and can scale infinitely! Runs can now Loo…
Announcement1 changeGameplay - Nekomancy
Alternate Route Update
Occasionally an Alternate Route will appear on the first stage leading to a different stage 2! 2 New Bosses! 2 New spell shapes! Balance Changes! Bug Fixes!
Announcement2 changesGameplayBalance - Nekomancy
Mods Update!
15 new spell mods! 1 new enemy! 1 new shape! Bug Fixes! Balancing! Performance tweaks!
Announcement4 changesGameplayPerformance - Nekomancy
Buffs Update!
7 new effects! 5 are buffs that can be applied to targets 6 new mods! 1 new enemy! Effects are 2x more likely to drop than other components, for more choices! Bug Fixes!
Announcement3 changesGameplay - Nekomancy
Optimization Update Round 2
Lots more optimization! Bug Fixes! Balance Changes! There is more optimization to be done but for now I'm happy with this. I'm gonna work on some more content for the next updates! Its been a busy week, sorry its been a…
Announcement1 changeBalance - Nekomancy
Optimization Update Round 1
The game has been moved to a more recent version of unity! Code optimization! The game is way harder to lock up! Tap spells are tappier! Infest effect has a larger radius! Bug Fixes! Balance Changes! I plan on doing mor…
Announcement2 changesGameplayBalance - Nekomancy
Info Update
Added damage numbers setting! Added HP bar numbers setting! Self duplication fixes! Sound fixes! Lots of map fixes! There are still a couple map issues but they are very rare... Ill get em soon! I'm gonna work on optimi…
Announcement3 changesBalanceMaps - Nekomancy
Time Update!
Reaching the next stage quickly will reward you! Added a stopwatch to HUD New Mod: Slow Time
Event3 changesUI/audioGameplay - Nekomancy
Effects Update!
4 new effects! Fire, Ice, Lightning, and Heal effects are more common Bug Fixes! Balance Changes!
Announcement2 changesGameplayBalance - Nekomancy
Madness Update!
Enemies gain random traits! More Madness = More traits! also bug fixes!
Announcement


