Full notes
Full Neko Ghost, Jump! update
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Repeated intro
Hey everyone, we hope you are all doing well and enjoying the start of the Summer!
What changed
- Gameplay
- Maps
- Store
- Performance
- Fixes
- Balance
Neko Ghost, Jump! changes
In this update, we bring in additional content (including new wardrobe items and levels), bugs squashed, and other improvements.
New
Astronaut
Ninja
Eskimo
April Fools (late!)
The Pirate Ship biome is unlocked with the first 3 levels (including the first mini-boss)
Updated various wardrobe item colors and fidelity
Improved
Clarity between play area and background
Player movement, especially while jump boosting is smoother/tighter
Background art in various biomes updated and/or added
Various enemies have new VFX
Reduced game package size by ~40%
No longer need to purchase light/dark versions of wardrobe items, toggleable now
Nekoman moves in the Village similar to Level Selects
Razer Chroma RGB animations modified
Bugs Fixed
Various crashes, especially relating to Linux users
The stock Market giving out too much money
Some level selects do not allow players to move to the next level
Ghostform attack animations not playing after switching from Catform
While rolling, Flameybat rolled with Nekoman
Flameybats confused about Ghostform and did not attack Catform body
Flameyhounds did not attack Ghostform
Various menus had scaling issues
Groundslam maxed out damage/size on edges of platforms
Not able to pause while returning to body from Ghostform
Iceblocks and moveable jump pads not pushable sometimes
Camera sometimes would not stop shaking after landing on falling rocks
Quicksand would sometimes not cause Nekoman to sink
Groundpound did not damage snakes in 2D
What's next
Achievements
Boss Rewards (other than coins)
Final Cinematic
Last few levels in Pirate Ship
Spooylands Biome (5 more levels)
Localizations
Clearer user interface
Thank you all for your support so far. We are getting closer to the final release once the above items are checked off. An update or two before 1.0 is likely though.
Don't forget to check us out on Discord: https://discord.gg/NekoGhostJump
Source
Changelog.gg summarizes and formats this update. How we read updates.
