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Steam News14 March 20224y ago

FAQ #1

Frequently Asked Questions Hi everyone! It’s been a few weeks after our release in Early Access, and now that the dust has settled we’ve got some time to sit down and answer a few basic questions about Neko Ghost, Jump!

In this update14

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Full Neko Ghost, Jump! update

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What changed

0 fixes2 additions8 changes0 removals
  • Maps
  • Balance
  • Gameplay
  • UI and audio
  • Compatibility
  • Performance
changedFrequently Asked QuestionsHi everyone! It’s been a few weeks after our release in Early Access, and now that the dust has settled we’ve got some time to sit down and answer a few basic questions about Neko Ghost, Jump! and how its Early Access stage will be. Buckle up!
addedQ. Okay, but how does it work?A. Each biome you visit consists of five independent levels where Nekoman will have to attempt to reach the pirate ship's anchor as fast as possible. Along the way, you will need to solve puzzles that will require the player to change the perspective from 2D to 3D view and vice-versa. You'll discover new details of the scenery that were hidden until then.
changedQ. Will you launch the full version of the game in 2022?A. Yes, the goal is to launch this very summer! The final date and price are still yet to be determined.
changedQ. What can I expect from the Early Access phase?A. A constant evolution! While we’re wrapping up the game, fixing bugs and testing new ideas that come to our minds, we also try out many suggestions that we receive from our community. There are currently seven biomes that are available, resulting in 35 challenging levels to master where fearsome enemies and very dangerous bosses await! New biomes, enemies, bosses and levels will continue to appear as well as improving game feel.
changedQ. How many hours of gameplay can I enjoy in this Early Access version?A. With the current content, which includes mini games at the village, there are more than six hours of gameplay for you to enjoy. Of course, that’s not counting your impulsive need to climb the leaderboards.
changedQ. Is there any relevant feature that you still need to add to the game?A. Along with the final story biome (Pirate Ship), we’re also working on two Kickstarter-unlocked biomes: Spookylands and “Wackylands” (name still undecided). Achievements still need to get done, localization in as many languages as possible and many more things.

Neko Ghost, Jump! changes

changedHi everyone! It’s been a few weeks after our release in Early Access, and now that the dust has settled we’ve got some time to sit down and answer a few basic questions about Neko Ghost, Jump! and how its Early Access stage will be. Buckle up!
addedA. Each biome you visit consists of five independent levels where Nekoman will have to attempt to reach the pirate ship's anchor as fast as possible. Along the way, you will need to solve puzzles that will require the player to change the perspective from 2D to 3D view and vice-versa. You'll discover new details of the scenery that were hidden until then.
changedA. Yes, the goal is to launch this very summer! The final date and price are still yet to be determined.
changedA. A constant evolution! While we’re wrapping up the game, fixing bugs and testing new ideas that come to our minds, we also try out many suggestions that we receive from our community. There are currently seven biomes that are available, resulting in 35 challenging levels to master where fearsome enemies and very dangerous bosses await! New biomes, enemies, bosses and levels will continue to appear as well as improving game feel.
changedA. With the current content, which includes mini games at the village, there are more than six hours of gameplay for you to enjoy. Of course, that’s not counting your impulsive need to climb the leaderboards.

Frequently Asked Questions

Hi everyone! It’s been a few weeks after our release in Early Access, and now that the dust has settled we’ve got some time to sit down and answer a few basic questions about Neko Ghost, Jump! and how its Early Access stage will be. Buckle up!

General questions

Q. What is Neko Ghost, Jump! about?

A. Neko Ghost, Jump! is a challenging action platformer with 2D & 3D camera perspective puzzles that is perfect for both casual and hardcore gamers such as completionists and speedrunners. Explore Nekoworld as you chase the fearsome Space Dog Pirates, who crashed your wedding and kidnapped your fiancée and friends.

Q. Okay, but how does it work?

A. Each biome you visit consists of five independent levels where Nekoman will have to attempt to reach the pirate ship's anchor as fast as possible. Along the way, you will need to solve puzzles that will require the player to change the perspective from 2D to 3D view and vice-versa. You'll discover new details of the scenery that were hidden until then.

Q. Who’s behind the game?

A. Victor Burgos, Founder of Burgos Games, came up with the original concept and prototype of Neko Ghost, Jump! The Neko Ghost, Jump! team consists of nine people from all over the world that have been working remotely ever since the project started.

Q. Where did the project come from?

A. The production of Neko Ghost, Jump! started in June 2019, right after Victor and part of his current team submitted the game for the UE4 Spring Game Jam in May 2019. A year later, Victor launched a Kickstarter campaign in late June where the project achieved 133% of its funding goal thanks to more than 400 backers.

About the Early Access phase

Q. Will you launch the full version of the game in 2022?

A. Yes, the goal is to launch this very summer! The final date and price are still yet to be determined.

Q. What can I expect from the Early Access phase?

A. A constant evolution! While we’re wrapping up the game, fixing bugs and testing new ideas that come to our minds, we also try out many suggestions that we receive from our community. There are currently seven biomes that are available, resulting in 35 challenging levels to master where fearsome enemies and very dangerous bosses await! New biomes, enemies, bosses and levels will continue to appear as well as improving game feel.

Q. How many hours of gameplay can I enjoy in this Early Access version?

A. With the current content, which includes mini games at the village, there are more than six hours of gameplay for you to enjoy. Of course, that’s not counting your impulsive need to climb the leaderboards.

Q. Is there any relevant feature that you still need to add to the game?

A. Along with the final story biome (Pirate Ship), we’re also working on two Kickstarter-unlocked biomes: Spookylands and “Wackylands” (name still undecided). Achievements still need to get done, localization in as many languages as possible and many more things.

Other relevant questions

Q. Does Neko Ghost, Jump! feature accessibility options?

A. We’re committed to creating an adventure accessible to all types of players, so the game already has several options to make the game more accessible for physically and neurologically diverse players. Most of the game’s color scheme is available to adjust. You can also reduce the game speed, highlight projectiles, enable protection to avoid falling from the edge of a platform, and so much more via the Assist Menu.

Q. Is there full controller support?

A. Yes.

Q. Will the game work on Steam Deck?

A. Yes! Here you can see a preview of its performance on Valve's console.

Customization and mods

Q. How can I customize my character?

A. You can choose between different facial expressions, fur types and accessories like caps or weapons. All these customization options are purely cosmetic, they don’t change Nekoman’s stats nor give them new powers. We’ll keep adding new options in the following months, and even after the full release — we enjoy celebrating events such as April’s Fools Day, St. Patrick’s Day or Halloween!

Q. Will there be a level editor?

A. It’s not in our roadmap at this time.

Features For Speedrunners

Q. Are there features aimed at speedrunners?

A. In addition to the stopwatch that you’ll find in the upper left corner of the screen, a detailed list of your time records (platform agnostic) and other achievements will be displayed after reaching the finish line.

Q. Can you compete against other players?

A. Not directly, but you can compare your score with that of other players on the leaderboard unless you have saved your game in the offline slot.

Source

Steam News / 14 March 2022

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