In this update2
Full notes
Full NavalArt update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
NavalArt changes
Version 1.4 Test Now Live
The first phase of this test is focused on stability testing, with the test content to be updated gradually over time.
Some large-scale optimization efforts may introduce stability issues. Therefore, we decided to conduct a broad stability test in advance in order to identify and resolve potential problems as early as possible.
The current test version includes the following content:
A large number of part updates, featuring up to 105 independent parts and variants, including several special mechanics such as ballistic missiles.
- Major game optimizationsup to 14 optimization items have increased complex save loading speeds and average combat frame rates to 200% of version 1.32.
Fixes for a large number of known bugs.
Minor adjustments to parts, and the addition of a British air raid mission to the sea trial scenario.
Notes:
Before participating in the test, it is recommended to manually back up your save files.
The campaign mode will be opened in the test version at a later date.
Bug Reports & Feedback Channels:
English Community:
Chinese Community:
Source
Changelog.gg summarizes and formats this update. How we read updates.
