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- Nauticrawl
Just 24 more hours in the Steam Summer Sale!
The Steam Summer Sale is quickly coming to an end, so we wanted to give a quick "last chance" reminder to everyone that Nauticrawl will be 50% off for another 24 hours. If you haven't had the chance to pick it up yet, n…
Announcement - Nauticrawl
A Rogue Escape is Available now
I'm beyond excited to write this announcement, even if the launch of my previous game, Nauticrawl, almost feels like yesterday, the development of this re-imagined VR-exclusive has felt like a completely different journ…
Store4 changesGameplay - Nauticrawl
Nauticrawl Adds Russian and Simplified Chinese Localization
Hello everyone! It's been a while since the last update, which doesn't mean I haven't been cooking up some new things. I have! I'm just not quite ready to talk about them yet. In the interim, though, there have been som…
Announcement3 changesGameplay - Nauticrawl
Introducing: Spare Parts Oasis
I've been thinking a lot about the importance of community lately and not just because we've been asked to remain so far apart in recent months. I'm fortunate enough to have communities developing around each of my acti…
Announcement4 changesServerGameplay - Nauticrawl
Nauticrawl Gets Honorable Mention in IGF’s Excellence in Game Design
It’s been a little while since I’ve dropped by with an update and what better way to return to it than with news like this? Nauticrawl has received an Honorable Mention from the Independent Games Festival for Excellence…
Announcement2 changesUI/audioGameplay - Nauticrawl
December Sale & Trading Cards!
Ahoy to everyone who’s been waiting for the best moment to jump on our highly pressurized and mysterious Nauticrawl! This might very well be it, Nauticrawl will be cruising through our biggest sale yet, and that’s not a…
Event3 changesFixGameplay - Nauticrawl
Nauticrawl game-design Deep Dive on Gamasutra
I’m so happy to share this news, Nauticrawl has a game-design Deep Dive post on Gamasutra! If you’re not familiar with Gamasutra’s series of Deep Dives (admittedly, that’s the most fitting name that could have ever host…
Announcement1 changeGameplay - Nauticrawl
Patch #3 released!
This is not a big one, but it addresses a couple of annoying things: V 1.169 - Field Note #8 and its achievement is now easier to unlock. - Improved performance on Low quality setting. Mac Os X users should stick to the…
Announcement1 changePerformance - Nauticrawl
The Roguelike Celebration Day presentations are now online!
Earlier this October I was scheduled to participate in the Roguelike Celebration Day by giving a talk on the game-design iterations that went into Nauticrawl. Though I couldn't be there in person, the organizers were ki…
Announcement1 changeGameplay - Nauticrawl
Nauticrawl Receives European IndieCade Nomination Too!
Hi everyone, we’re back with some more exciting IndieCade news! Nauticrawl has ALSO been nominated for IndieCade Europe. Since I (Andrea, developer… hi) live in Italy, I’ll be able to hop over to Paris for this one to m…
Event1 change - Nauticrawl
Nauticrawl Receives US IndieCade Nomination
We’re excited and humbled to announce that Nauticrawl has been nominated for the US IndieCade festival. It’s a cliche to say that it’s an honor just to be nominated but really there’s no more fitting way to put it than…
Announcement1 changeBalance - Nauticrawl
Patch #1
It didn't take long before some rogue pilots managed to find one way to really wreck a Nauticrawl, this is our fist patch with the following changes: Version 1_165 Bug fixes: - Switching the computer off while a radio m…
Announcement1 changeGameplay - Nauticrawl
Your Reviews Matter
Reviews have a bigger impact on the success of an indie title that most players realize. Having reviews on your page sends out a signal that others are playing it. This is often the thing players wait to see before pick…
Announcement - Nauticrawl
Wireframe Magazine Developer Spotlight
Howdy folks, we’ll keep this one short because, well, there’s TWO whole pages filled with Nauticrawl curiosities now available in the latest issue of Wireframe Magazine! In this solo-dev spotlight, Andrea goes back to t…
Announcement1 changeGameplay - Nauticrawl
On Closing the Design Loop
After roughly 2 years, launch day is nearly upon us and on September 16th I will finally get to share Nauticrawl with you all. This moment for me is one of nervous excitement. Of exhaustion and anticipation. As I look b…
Announcement2 changesGameplay - Nauticrawl
Nauticrawl will be playable in 6 languages!
Something we’ve not talked much (or at all) about during development is that Nauticrawl will be playable in multiple languages. At launch you’ll be able to play in the following languages: English French Italian (evviva…
Announcement






