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Steam News23 October 20196y ago

The Roguelike Celebration Day presentations are now online!

Earlier this October I was scheduled to participate in the Roguelike Celebration Day by giving a talk on the game-design iterations that went into Nauticrawl.

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Full Nauticrawl update

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changedMy talk covers all the headaches that went into designing Nauticrawl as a mix of real-time and turn-based gameplay elements. Coming up with this game has been an amazing journey and I’m happy this video gave me a chance to document some of that process. I hope you’ll enjoy it!

Nauticrawl changes

changedMy talk covers all the headaches that went into designing Nauticrawl as a mix of real-time and turn-based gameplay elements. Coming up with this game has been an amazing journey and I’m happy this video gave me a chance to document some of that process. I hope you’ll enjoy it!

Earlier this October I was scheduled to participate in the Roguelike Celebration Day by giving a talk on the game-design iterations that went into Nauticrawl. Though I couldn't be there in person, the organizers were kind enough to let me send them a recording of my presentation. Today that presentation is available online along with all the other awesome talks that happened at the celebration!

My talk covers all the headaches that went into designing Nauticrawl as a mix of real-time and turn-based gameplay elements. Coming up with this game has been an amazing journey and I’m happy this video gave me a chance to document some of that process. I hope you’ll enjoy it!

For the full list of talks, please head to the Roguelike Celebration youtube channel, you can take a look at my talk straight from this page.

If you haven’t but are interested, please wishlist so we can let you know about sales and other updates.

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Steam News / 23 October 2019

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