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Steam News21 July 202511mo ago

Content Pack #3: Patch Notes for version 0.8.250721

Ahoy, Sailors! For July's patch we have our third content pack, which features a new mobile outpost, lasers, snails, fragile deliveries, and more! Patch Notes Outposts ✨ New Outpost: The Trader.

Full notes

Full Nautical Survival update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes4 additions7 changes0 removals
  • Gameplay
  • Store
  • Balance
  • UI and audio
addedAhoy, Sailors!For July's patch we have our third content pack, which features a new mobile outpost, lasers, snails, fragile deliveries, and more!
addedOutposts✨ New Outpost: The Trader. A mobile outpost that sells weapons, stats, cargo extensions and repair kits, magnets and promotion stars. The Trader will also be interested in purchasing your weapons, in case there are some you want to get rid of.
addedWeapons✨ New Weapon: The Laser. Multiple rotating beams are spinning around you and apply damage over time. Upgrades add more beams. Beams pierce through all enemies when maxed. Unlocked automatically (for the time being)
changedWeaponsHarpoon: increased range from 5 to 7 units
changedWeaponsMine: changed damage increase per level from 8 to 6
changedWeaponsAnchor: now considered a directional weapon (bonus damage from Frigate)
Harpoon: increased range57Harpoon: increased range increased, buffMine: changed damage increase per level86Mine: changed damage increase per level decreased, nerf

Ahoy, Sailors!

For July's patch we have our third content pack, which features a new mobile outpost, lasers, snails, fragile deliveries, and more!

Patch Notes

Outposts

  • New Outpost: The Trader. A mobile outpost that sells weapons, stats, cargo extensions and repair kits, magnets and promotion stars. The Trader will also be interested in purchasing your weapons, in case there are some you want to get rid of.

  • Post Office: ✨ Fragile Deliveries. They give the same amount of coins as the crates and only take one slot, but upon getting hit their value plummets to 25%

Weapons

  • New Weapon: The Laser. Multiple rotating beams are spinning around you and apply damage over time. Upgrades add more beams. Beams pierce through all enemies when maxed. Unlocked automatically (for the time being)

  • Harpoonincreased range from 5 to 7 units
  • Minechanged damage increase per level from 8 to 6
  • Anchor: now considered a directional weapon (bonus damage from Frigate)

Enemies

  • New Enemy: Snail. A slow-moving slug-type enemy that leaves a trail of goo that slows player movement upon touching it but does not deal damage

Boats

  • FrigateSlightly increased the speed threshold to be considered stationary for the increased attack rate bonus
  • Fixed a bug where base Fixing started as abnormally high. 0 Fixing should now provides no health regeneration. Corrected several instances where fixing amount would show the wrong value. Each Fixing upgrade grants 0.05 hp/sec. (e.g. 5 fixing levels provide 1 hp per 4 seconds).

Crew

  • Fisherman/Rod ExpertIncreased Pickup Range from 0.6 units to 0.9 units

Visuals

  • Fixed some typos in stat item tooltips

  • Reduced explosions brightness

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Stay afloat, -Idan

Source

Steam News / 21 July 2025

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