Update log
Full Naev update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Compatibility
- Gameplay
With the bug frenzy calming down, we are proud to announce version 0.12.0-beta.3. This release contains a myriad of bug fixes and should be quite close to the final 0.12.0 version that is planned before the end of the year. As always, please report any issues on this tracker, and feel free to join our Discord or Matrix chatrooms. Find out more about them here!
You can obtain the new version by opting into the beta branch with the steam client.
As a new ship variant of the Llama, the Llama Voyager shares many features but has fundamental differences such as fuel regeneration.
Changes since 0.12.0-beta.2:
Fixed collisions for some ships at certain angles
Changed mouse click selection priority, it prefers spobs/jumps and will ignore clicks reselecting the same object
Fixed map decorators not shown in editor
Centered buttons at the top of the holo-archives
Show if a system has a bar in the map
Fixed conf.mouse_doubleclick not disabling when set to 0
Fixed crashes when a faction is assigned a non-existent colour
Update the overlay scaling given the player’s position
Fixed population not being updated by universe diffs
Fixed date acquired being wrong on some platforms
Round reputation values when displaying standing text for consistency
Display local standing in the information window
Fixed certain combination of opening menus locking up
Fixed fmt.number displaying wrong values when negative
Fixed spoiling of system names on the map
Improved pilot facing corrections when jumping
Can no longer abort missions during landing animation
Fixed editor crash with empty descriptions
Fixed editor crash when making links to systems with no presence
Fixed rehabilitation missions
Fixed escorts not using special outfits and abilities
Fixed escort fighters existing after undeploying escort
Fixed Certitude trails
Pirate ambush derelict events break stealth
Mining minigame result affects yield more
Absorption is no longer limited to the 0% to 100% range
derelict_rescue: only allow generic target space objects
onion04: don’t fail if something happens to the gawain after taking the cargo
traffic_01: don’t use hardcoded systems
- bountyfixed error with deadlines in certain cases
neburesearch04: don’t let the drones see through stealth and disable the player from relanding to skip stage
- minerva/judugementfixed error in VN flow
Minor typo fixes and translation updates
Increased maxmimum reputation for a certain hidden faction to 70
Restored portable installs with the Windows installer
Documentation fixes
Minor typo fixes and translation updates
Source
