Naev
Steam News 3 January 20264mo ago

Naev 0.13.1 Released!

As to be expected, some minor issues have already been found and addressed in the few days after the 0.13.0 release. We’ve gotten enough to deem it worth doing a point release, and thus 0.13.1 is born. Main fixes are re…

Update log

Full Naev update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

6 fixes0 additions1 change1 removal
  • Gameplay
  • UI and audio
  • Fixes
  • Performance
fixedAs to be expected, some minor issues have already been found and addressed in the few days after the 0.13.0 release. We’ve gotten enough to deem it worth doing a point release, and thus 0.13.1 is born. Main fixes are related to some issues with volume, including volume resetting on load. Additionally, some OpenGL errors, weapon munitions on the minimap not appearing, and point defence firing when stealthed have also been fixed, among others. It is recommended you update to the new version when possible.
fixedChanges since 0.13.1Fixed audio volume being reset on load every time
fixedChanges since 0.13.1Fixed player escorts trying to respond to distress signals against the player
fixedChanges since 0.13.1Fixed several missions using nonexistent audio.soundPlay function
fixedChanges since 0.13.1Fixed black cat’s gift
fixedChanges since 0.13.1Fixed weapons not being scaled logarithmically on the radar

As to be expected, some minor issues have already been found and addressed in the few days after the 0.13.0 release. We’ve gotten enough to deem it worth doing a point release, and thus 0.13.1 is born. Main fixes are related to some issues with volume, including volume resetting on load. Additionally, some OpenGL errors, weapon munitions on the minimap not appearing, and point defence firing when stealthed have also been fixed, among others. It is recommended you update to the new version when possible.

Changes since 0.13.1

  • Fixed audio volume being reset on load every time

  • Fixed player escorts trying to respond to distress signals against the player

  • Fixed several missions using nonexistent audio.soundPlay function

  • Fixed black cat’s gift

  • Fixed weapons not being scaled logarithmically on the radar

  • Point defence will no longer fire when stealthed

  • Explicitly set [c]gl_PointSize[/c] in the points shader

  • Spelling and grammar fixes

  • Translation updates

Source

Steam News / 3 January 2026

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