Update log
Full Naev update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- UI and audio
- Fixes
- Performance
As to be expected, some minor issues have already been found and addressed in the few days after the 0.13.0 release. We’ve gotten enough to deem it worth doing a point release, and thus 0.13.1 is born. Main fixes are related to some issues with volume, including volume resetting on load. Additionally, some OpenGL errors, weapon munitions on the minimap not appearing, and point defence firing when stealthed have also been fixed, among others. It is recommended you update to the new version when possible.
Changes since 0.13.1
Fixed audio volume being reset on load every time
Fixed player escorts trying to respond to distress signals against the player
Fixed several missions using nonexistent audio.soundPlay function
Fixed black cat’s gift
Fixed weapons not being scaled logarithmically on the radar
Point defence will no longer fire when stealthed
Explicitly set [c]gl_PointSize[/c] in the points shader
Spelling and grammar fixes
Translation updates
Source
