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Steam News5 February 20242y ago

Rework Progress And Update

Hello everyone, and thank you for taking the time to read about the exciting updates coming to our game!

Full notes

Full Mythic Zombies update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone, and thank you for taking the time to read about the exciting updates coming to our game!

What changed

0 fixes2 additions3 changes0 removals
  • Gameplay
  • Maps
changedSince the initial release, I've been on a journey of learning and growth with Unreal Engine, transitioning to Unreal Engine 5. This evolution has given me a fresh perspective, leading to the decision to remake the game entirely. While the core gameplay remains, expect a comprehensive overhaul with improved visuals and enhanced mechanics.
addedCheck out the quick video teaser featuring intense boss fights, new AI challenges, and the introduction of abilities like slow-mo and speed boosts that can be combined for dynamic gameplay.
addedIn the upcoming version, players will earn experience points (XP) by taking down zombies and other AI foes. Use your XP to unlock new abilities and features, adding depth to your gaming experience.
changedNow, I need your input! We're considering introducing a base-building mechanic, and I'd love to hear your thoughts. Two potential approaches are on the table: a dedicated map where you can customize your environment with various meshes, or the inclusion of deployable items within existing maps for strategic advantage.
changedStay tuned for an epic year of improvements and surprises!

Since the initial release, I've been on a journey of learning and growth with Unreal Engine, transitioning to Unreal Engine 5. This evolution has given me a fresh perspective, leading to the decision to remake the game entirely. While the core gameplay remains, expect a comprehensive overhaul with improved visuals and enhanced mechanics.

Check out the quick video teaser featuring intense boss fights, new AI challenges, and the introduction of abilities like slow-mo and speed boosts that can be combined for dynamic gameplay.

In the upcoming version, players will earn experience points (XP) by taking down zombies and other AI foes. Use your XP to unlock new abilities and features, adding depth to your gaming experience.

Now, I need your input! We're considering introducing a base-building mechanic, and I'd love to hear your thoughts. Two potential approaches are on the table: a dedicated map where you can customize your environment with various meshes, or the inclusion of deployable items within existing maps for strategic advantage.

This year holds promising developments for the game, and I'm excited to share this journey with you. Your feedback is crucial, so let me know what you think about the proposed base-building mechanics.

Stay tuned for an epic year of improvements and surprises!

Thank you for your support

Source

Steam News / 5 February 2024

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