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Steam News16 February 20224y ago

Update progress

Update progress is at full speed, Here is where I want to outline some progress we have made so far, We Also expect this HUGE update to come out in the next few months, So all the things below are NOT yet live.

Full notes

Full Mythic Zombies update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix5 additions2 changes0 removals
  • UI and audio
  • Gameplay
  • Maps
fixedFixed for Zombie spawning (Sometimes they would get stuck or). Fixed Zombies spawning time(There was a chance the zombie timer would get stuck at 1 meaning the zombies would stop spawning). Fixed reloading when sprinting. Disabled VR Plugin for now (i plan to bring VR later down the line now I have a VR). Fixed a small chance the HUD would get stuck when loading into a game. Fixed “RevivingPlayer” text stuck on screen Fixed an issue with players getting stuck on spectate screen Fixed a small chance that players would spawn in seeing other people progress Added 8 different player-able characters all with strengths and weaknesses (You pick how you play, Want to have more health but less movement speed).
addedAdded in a new XP and Quest system (Quest may or may not be fully in when the update is live, If it is now we have all the code there ready to add more later).
addedOur map dev is working on 3 new maps for the game.
changedUpdated some Hud elements to make it feel cleaner.
addedMade it so players can act as soul boxes (with limits). Added in new guns
addedAdded Melee weapons into the game.

Update progress is at full speed, Here is where I want to outline some progress we have made so far, We Also expect this HUGE update to come out in the next few months, So all the things below are NOT yet live.

Fixed for Zombie spawning (Sometimes they would get stuck or). Fixed Zombies spawning time(There was a chance the zombie timer would get stuck at 1 meaning the zombies would stop spawning). Fixed reloading when sprinting. Disabled VR Plugin for now (i plan to bring VR later down the line now I have a VR). Fixed a small chance the HUD would get stuck when loading into a game. Fixed “RevivingPlayer” text stuck on screen Fixed an issue with players getting stuck on spectate screen Fixed a small chance that players would spawn in seeing other people progress Added 8 different player-able characters all with strengths and weaknesses (You pick how you play, Want to have more health but less movement speed).

Added in a new XP and Quest system (Quest may or may not be fully in when the update is live, If it is now we have all the code there ready to add more later).

Our map dev is working on 3 new maps for the game.

Updated some Hud elements to make it feel cleaner.

Made it so players can act as soul boxes (with limits). Added in new guns

Added Melee weapons into the game.

DLSS Will be set with each map you play. This will be automictic and be set as balanced, This will only affect people will GPUs that support it and that is checked automictically (We do plan to have this as a graphic menu option)

Added the settings menu when you pause the game Before you had to leave the game fully, Now you don't.

We have more coming in the next few months and we thank you all for sticking with us, We are also committed to the goals we outlined in our early access statements

Source

Steam News / 16 February 2022

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