In this update2
Full notes
Full Mycopunk update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Compatibility
Mycopunk changes
Bug Fixes
Fixed an issue that caused other players to get stuck on GENERATING GRASS when loading into a level. Multiplayer is back on the menu!
The Ouroboros mission actually stays active when continuing to a new level
Fixed weird collision issues around the large purple mushrooms in the Gravity Farm
Fixed mission power line connection point on the satellite decommissioner
ERROR_REDACTED spawns correctly in procedural levels
Fixed an issue that caused grind rails in the HUB and other levels to disappear
Fixed an issue that made the clear fungus and laptop side objectives way more likely to spawn than anything else
Old Levels
In the NEXT beta we’re going to try making the old levels still spawn on the main mission map. We also have plans to move secrets from the old levels to the procedural levels (they’ll stay in the old levels too)
Source
Changelog.gg summarizes and formats this update. How we read updates.
