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Steam News29 June 20265d ago

1.9.4

Fixed an issue where the locked bunker would only carve out terrain for the host player Fixed that same issue when spawning Scorched Transponder buildings in the Gravity Farm :p Fixed laptop screens in the main menu som

In this update1

Full notes

Full Mycopunk update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes2 additions7 changes2 removals
  • Maps
  • Gameplay
  • Fixes
  • UI and audio
  • Balance
  • Store
fixedFixed an issue where the locked bunker would only carve out terrain for the host player
fixedFixed that same issue when spawning Scorched Transponder buildings in the Gravity Farm :p
fixedFixed laptop screens in the main menu sometimes missing their texture
changedThe sound for regenerating health stops playing when you pause time by opening your inventory in singleplayer. No more BWWWRRRRR while you sit in your inventory.
changedIn the lobby list, the button to reset your lobby name only appears if you’re hosting the lobby
addedThe mission select screen is SUPPOSED to make sure that at least one of each mission is spawned on New Atlas, but it was bugged!! Now it’s not bugged.

Mycopunk changes

fixedFixed an issue where the locked bunker would only carve out terrain for the host player
fixedFixed that same issue when spawning Scorched Transponder buildings in the Gravity Farm :p
fixedFixed laptop screens in the main menu sometimes missing their texture
changedThe sound for regenerating health stops playing when you pause time by opening your inventory in singleplayer. No more BWWWRRRRR while you sit in your inventory.
changedIn the lobby list, the button to reset your lobby name only appears if you’re hosting the lobby
  • Fixed an issue where the locked bunker would only carve out terrain for the host player

  • Fixed that same issue when spawning Scorched Transponder buildings in the Gravity Farm :p

  • Fixed laptop screens in the main menu sometimes missing their texture

  • The sound for regenerating health stops playing when you pause time by opening your inventory in singleplayer. No more BWWWRRRRR while you sit in your inventory.

  • In the lobby list, the button to reset your lobby name only appears if you’re hosting the lobby

  • The mission select screen is SUPPOSED to make sure that at least one of each mission is spawned on New Atlas, but it was bugged!! Now it’s not bugged.

  • The Backlog task to kill enemies in Ouroboros now correctly progresses from kills in Ouroboros Blitz

  • Fixed an issue where fired plates would stay in the world forever if you opened and closed your inventory

  • The HUD element for DMLR’s Autocycler now has correct timing when Coronal Ejection is also equipped

  • Fixed an issue where dying inside the Prized Possession facility could respawn you outside the playable area

  • Battery Barry no longer flashbangs you with a massive blue icon when someone picks him up

Plate Launcher - Vector Interdiction had some unintended interactions with upgrades that made it deal way more damage than intended while bypassing those upgrades’ downsides. We’re making a few small changes to how it combines with other upgrades. It might still be too good but that’s ok for now.

  • Vector Interdiction plates don’t bounce

  • Nice Catch deals reduced damage to you when you redirect a plate

  • Your accuracy of redirecting plates is affected by the Plate Launcher’s spread

  • Improvised Explosives doesn’t continue to reduce the plate’s damage if it triggers more than once

Previous patch notes from 1.9.3 that I forgot to post:

Ouroboros Blitz

  • Blitz is now available after you play normal Ouroboros once (previously you had to complete an Ouroboros run to unlock it)

  • Fixed an issue where the final boss would drop contraband upgrades even though the mission had ended

  • Fixed a bug that could allow Blitz to continue after killing the Amalgamation

  • Since Blitz is meant to be a streamlined version of Ouroboros, we’re trying out a change where Contraband Scrap and shops are removed from Blitz. Let us know what you think!

Source

Steam News / 29 June 2026

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