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Steam News23 May 20261mo ago

New Creature Update (BETA branch) - v. 0.55.03

IMPORTANT: This update is only available on the openbeta branch of the game. If you want to play it, you need to switch the version in game properties in your Steam Library!

In this update5

Full notes

Full Mycelium: The Silent Contract update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

16 fixes9 additions5 changes1 removal
  • Gameplay
  • Balance
  • Fixes
  • Store
  • UI and audio
addedNEWAdded a new creature
addedNEWAdded new valuable items
addedNEWTwo new pins
removedCHANGESRemoved gun from valuables list
addedCHANGESReworked stamina (you can now use knife and jump even with minimum stamina)
changedCHANGESChanged entry 1 and 2 for Shroomsters in Codex

Mycelium: The Silent Contract changes

addedAdded a new creature
addedAdded new valuable items
addedTwo new pins
removedRemoved gun from valuables list
addedReworked stamina (you can now use knife and jump even with minimum stamina)

IMPORTANT: This update is only available on the openbeta branch of the game. If you want to play it, you need to switch the version in game properties in your Steam Library! If you play in co-op, make sure all players have the same version, or your mission won't start.

UPDATE 0.55.03 (beta):

NEW

  • Added a new creature

  • Added new valuable items

  • Two new pins

CHANGES

  • Removed gun from valuables list

  • Reworked stamina (you can now use knife and jump even with minimum stamina)

  • Scanner now scans items consistently (on shelves etc)

  • Scanner will stay on if you switch between items and then back to scanner or if you drop and pick it up

  • Radar will stay on if you switch between items and then back to radar or if you drop and pick it up

  • Flare guns should be more consistent in setting targets on fire

  • Bzulkers now switch targets instantly if attacked

  • Changed entry 1 and 2 for Shroomsters in Codex

  • You now get the first entry on Shroomster when you first encounter it

  • Flare guns now click repeatedly when Shroomsters are around

  • Reduced mycelium for killing Shroomsters

  • Healing statue can now be activated if there are no players in the basin and will continue working if players leave the basin

  • Reviving statue will now revive multiple players if you have multiple souls on you

  • Time bought for next mission should now save if you leave the lobby instead going to mission (might not work on older saves)

  • All loot in the lobby can now be scanned

  • Safe puzzle in the lobby has been adjusted and should make more sense now

  • You can now change the keys for left and right hand actions

  • Added game version to the game menu

  • Added Inverted mouse options to settings

  • Situations when you can't invite more players should now be less frequent (still depends on Steam though)

FIXES

  • Fixed clients getting stuck upon picking up equipment

  • Fixed players could get stuck in rooms if the owner of the room left the lobby

  • Fixed persistent Mission 0 popups that could appear even if it wasn't Mission 0

  • Fixed Portal instantly killing players if they stood too close to the extraction

  • Fixed Diner sign showing different text to players

  • Fixed outro triggering earlier than it should

  • Fixed grenade spawning on Mission 0

  • Fixed collision of some bushes and plants

  • Fixed purchased equipment spawning inside trees

  • Fixed equipment boxes sometimes not playing the sound upon opening

  • Fixed room signs in lobby cutting off player names

  • Fixed long button prompts in game

  • Fixed player volume not saving consistently between games

  • Fixed Purple Wave outfit visual bug

  • Fixed out of stamina audio cue not playing sometimes

  • Corrected some localization mistakes

IMPORTANT: The new Codex entries have only been translated into Ukrainian for now, as I do that myself. So for FR/DE/ES versions they are going to be in English until further updates. Sorry about that.

Source

Steam News / 23 May 2026

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