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Full Mycelium: The Silent Contract update
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Repeated intro
Hey everyone,
What changed
- Gameplay
- Balance
Mycelium: The Silent Contract changes
Lex here
I watched some more streams and YouTube videos, and based on your experience decided to make some QOL changes and gameplay adjustments.
Changes:
Extraction Sphere now tries to activate immediately after it touches ground. I've noticed that many players had problems with the Extraction Sphere and extraction in general, so I'm trying to figure out how to make it easier to understand and at the same time keep the original idea.
Obelisk now gives the exact amount of Mycelium that you need to extract from the current mission. It just felt like the Obelisk was too OP, so basically it will give you a bit less but it'll still be a very useful location to find.
Wrong-colored Totem now deals damage. That would be a good way to let you know you're following a wrong color and will prevent you from wasting your time.
Flashlight returns to normal brightness if no Shroomsters around. I've seen some players don't realize that Shroomsters affect their flashlight, so i decided to make it more obvious.
The 'Crunchy' objective now requires to step on 20 branches instead of 30.
The 'I'm done' objective now requires you to extract within 7 minutes instead of 10.
Bonus:
Shroomsters can now also get into traps, Enjoy.
I'd appreciate any feedback on the changes and the demo in general. And thank you for playing!
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