Full notes
Full Mutation update
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What changed
- Gameplay
- Balance
- Fixes
- UI and audio
An increasingly heated fight against time
Tired of not having enough tools at your disposal to survive? Introducing The Altar Replica, an object that channels resonance for the abomination and that you can disrupt with your Chronus Abyssus to delay the next mutation of the unclean being.
Replica of the Altar
Just as mutative bags speed up the Mutation of Abomination by two minutes, altars slow it down by two. Now we're playing ( almost ) on a level playing field!
Speaking of mutative pouches, here's a new gadget for you:
M particle detector!
This gadget detects M particles inside the mutative pouches, indicating where they are so you can destroy them, search every tiny room to unearth this valuable aid!
Also added special effects to the skill point allocation in the Heart of Dagon and game credits in the archive section.
I have also fixed some minor bugs and glitches that were left over from the last update:
Fix List
Fix waypoint bug where it would remain visible if you got too far away from the puzzle door once it was already created.
Fix camera glitch when head rocking was off and the monster hit the player.
Fix language text that appeared “ Italian ‘ instead of ’ English ” if the game was started in English.
That's all for this update! This is probably the last update before the early access release, so see you there directly!
I would like to take this opportunity to thank all the friends and contributors who helped me get this far, you guys are awesome!
Source
Changelog.gg summarizes and formats this update. How we read updates.
