Full notes
Full Mutation update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Patch 0.1.4.2: A Comfortable Horror
Some content creators have rightly pointed out that Mutation's immersive first-person perspective caused nausea for some players.
To address this and improve accessibility, I’ve introduced the option to enable or disable head bobbing and motion blur. Along with the ability to adjust controller sensitivity, this should make the game more comfortable to play; hopefully reducing the need for ginger candies!
Additionally, the game language can now be changed at any time without additional loading screens, directly from the options menu.
Screenshot of the New Options
New Content: Mutative Blob
This small, revolting creature will desperately seek the abomination to be consumed by it. In exchange, the abomination will accelerate the development of its current mutation. I advise killing the thing before it fulfills its purpose.
These were the highlights! Below is the full list of fixes and additions in this patch:
Additions
- GameplayNew creature: Mutative Sac.
- OptionsHead bobbing, motion blur, and language selection options added. A link to the Discord channel has also been included in the options menu.
- AudioNew ambient music for the Sewers and Laboratory levels. Music now stops during blackouts, increasing tension.
Fixes
- GameplayIt’s no longer possible to kick while crouched. Options now save and load correctly. Camera issues when reaching the end-run portal have been resolved.
- OptionsHead bobbing, motion blur, and language selection options added.
- AudioNew ambient music for the Sewers and Laboratory levels.
Source
Changelog.gg summarizes and formats this update. How we read updates.
