Full notes
Full Mutagenic update
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What changed
- Gameplay
- Balance
- Events
- Performance
Mutagenic changes
Good day everybody!
Today I'm releasing 0.5.4, which contains the following changes:
New Skill: Flame Tether
Complete rebalance of Skill numbers
Smaller Challenge Ladder arenas with faster wave spawns.
Some performance optimizations
Minor bugfixes around monster names.
Skill Changes
Arc Added Damaged Effectiveness: 120% -> 80%
Arrow Draw Added Damaged Effectiveness: 130% -> 90% Cooldown: 1.1s -> 0.9s
Battle Axe Cooldown: 1.4s- > 1.5s Damage: down ~10% at low levels, down ~50% at high levels
Minigun Crit Chance: 3% -> 4%
Lava Orb Damage: up ~400% at high levels
Plague Clouds Added Damaged Effectiveness: 70% -> 50% Damage: down ~60% at high levels
Poison Darts Added Damaged Effectiveness: 130% -> 65% Damage: ~down 5% at high levels
Icy Shard Burst Added Damage Effectiveness: 20% -> 40% Damage: up ~1400% at high levels
Static Charges Added Damage Effectiveness: 70% -> 110% Damage: up ~300% at high levels
Shotgun Added Damage Effectiveness: 25% -> 40% Damage: up ~50% at high levels Cooldown: 1.35s -> 1.45s
Shrapnel Bomb Damage: down ~75% at high levels
Shuriken Added Damage Effectiveness: 120% -> 80% Damage: up ~100% at high levels Physical Ailment Chance: 60% -> 75%
Vesuvius Damage: down ~65% at high levels Projectile Count: 1 -> 3
More to come, good luck!
Source
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