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Steam News16 June 202617d ago

Patch Notes 16/06/2026 - Feeling and Looking Better!

New Features Wave Countdown - The end of each wave is now much clearer. The final few seconds play a countdown sound and the on-screen timer grows and turns orange-red, so you always know when the wave is about to end.

In this update3

Full notes

Full Mushrooms vs Engineers update

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What changed

4 fixes2 additions2 changes2 removals
  • UI and audio
  • Maps
  • Gameplay
  • Balance
  • Fixes
changedNew FeaturesWave Countdown - The end of each wave is now much clearer. The final few seconds play a countdown sound and the on-screen timer grows and turns orange-red, so you always know when the wave is about to end.
changedNew FeaturesMap Previews - The map select screen now displays a screenshot of each map, so you can see where you're heading before you drop in.
addedNew FeaturesEnemy Projectile Outlines - All enemy bullets now have outlines, making them far easier to spot against busy backgrounds.
removedBug FixesBlack Hole - Mushrooms no longer overshoot and ping-pong through the centre of a Black Hole. They are now pulled in smoothly and held in the core until it expires, taking damage over time.
fixedBug FixesBombs - Ice Bomb, Black Hole Bomb and other area-of-effect bombs now reliably damage all nearby enemies on detonation.
fixedBug FixesCo-op Dash - Fixed dashing not working correctly in local co-op.

Mushrooms vs Engineers changes

changedWave Countdown - The end of each wave is now much clearer. The final few seconds play a countdown sound and the on-screen timer grows and turns orange-red, so you always know when the wave is about to end.
changedMap Previews - The map select screen now displays a screenshot of each map, so you can see where you're heading before you drop in.
addedEnemy Projectile Outlines - All enemy bullets now have outlines, making them far easier to spot against busy backgrounds.
removedBlack Hole - Mushrooms no longer overshoot and ping-pong through the centre of a Black Hole. They are now pulled in smoothly and held in the core until it expires, taking damage over time.
fixedBombs - Ice Bomb, Black Hole Bomb and other area-of-effect bombs now reliably damage all nearby enemies on detonation.

New Features

  • Wave Countdown - The end of each wave is now much clearer. The final few seconds play a countdown sound and the on-screen timer grows and turns orange-red, so you always know when the wave is about to end.

  • Map Previews - The map select screen now displays a screenshot of each map, so you can see where you're heading before you drop in.

  • Enemy Projectile Outlines - All enemy bullets now have outlines, making them far easier to spot against busy backgrounds.

Bug Fixes

  • Black Hole - Mushrooms no longer overshoot and ping-pong through the centre of a Black Hole. They are now pulled in smoothly and held in the core until it expires, taking damage over time.

  • Bombs - Ice Bomb, Black Hole Bomb and other area-of-effect bombs now reliably damage all nearby enemies on detonation.

  • Co-op Dash - Fixed dashing not working correctly in local co-op.

  • Co-op Robot Shrooms - Robot Shrooms are now correctly assigned to the player that spawned them.

  • Ice Walls - Fixed the ice walls on the Frozen Wasteland map.

Other Changes

  • Reworked the main menu and options menu, with cleaner navigation between sub-menus and tidier button behaviour (buttons no longer animate while disabled).

  • Enlarged the controls overlay so the input prompts are easier to read.

  • Updated the menu background and button styling to match the new artwork.

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Source

Steam News / 16 June 2026

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