Hello, this is Sunwood Games! We know many of you have been patiently waiting for the next update, so we wanted to share a quick development update to let you know how things are going.
In this update2
Full notes
Full Murim Survival update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello, this is Sunwood Games!
What changed
0 fixes2 additions1 change0 removals
Gameplay
Maps
UI and audio
changedWe know many of you have been patiently waiting for the next update, so we wanted to share a quick development update to let you know how things are going. As we’re adding a brand new region along with a variety of related content, the update is taking a bit longer than usual. We kindly ask for your understanding. Unless there are unexpected issues, the next update is still on track for next month or July, as previously announced.
addedContent Design & ImplementationFull planning, map design, and region features completed for the new area - 6 types of normal and elite monsters for the region completed - 2 new martial arts skills and 2 evolution versions completed - 3 new curios completed - 3 new legendary and 3 mythic-grade equipment items completed
addedOther WorkNew visual and sound effects for healing/poison status effects added - UI elements related to regional traits implemented
Murim Survival changes
changedWe know many of you have been patiently waiting for the next update, so we wanted to share a quick development update to let you know how things are going. As we’re adding a brand new region along with a variety of related content, the update is taking a bit longer than usual. We kindly ask for your understanding. Unless there are unexpected issues, the next update is still on track for next month or July, as previously announced.
addedFull planning, map design, and region features completed for the new area - 6 types of normal and elite monsters for the region completed - 2 new martial arts skills and 2 evolution versions completed - 3 new curios completed - 3 new legendary and 3 mythic-grade equipment items completed
addedNew visual and sound effects for healing/poison status effects added - UI elements related to regional traits implemented
We know many of you have been patiently waiting for the next update, so we wanted to share a quick development update to let you know how things are going. As we’re adding a brand new region along with a variety of related content, the update is taking a bit longer than usual. We kindly ask for your understanding. Unless there are unexpected issues, the next update is still on track for next month or July, as previously announced.
Below, you’ll find some details on our current development progress along with a few screenshots—hope you enjoy!
Content Design & Implementation
Full planning, map design, and region features completed for the new area - 6 types of normal and elite monsters for the region completed - 2 new martial arts skills and 2 evolution versions completed - 3 new curios completed - 3 new legendary and 3 mythic-grade equipment items completed
Other Work
New visual and sound effects for healing/poison status effects added - UI elements related to regional traits implemented