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Steam News14 May 20261mo ago

2026-05-14 | Patch Notes

Hero's base Combat Power increased by 50 Balance adjustments for Early-to-Mid stage (Small Cave ~ Yellow Dragon Valley) Overall difficulty of Early-to-Mid stages has been eased.

Full notes

Full Murim Survival update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions5 changes0 removals
  • Gameplay
  • Maps
  • Balance
changedHero's base Combat Power increased by 50
changedBalance adjustments for Early-to-Mid stage (Small Cave ~ Yellow Dragon Valley) Overall difficulty of Early-to-Mid stages has been eased. Base Gold acquisition in Early-to-Mid stages increased by 15%–40%.
changedIncreased Maximum Gold Capacity 5,000 → 7,500
changedIncreased Treasure Chest drop rate from Normal Monsters Base drop rate of Treasure Chests when defeating Normal Monsters has been increased. 0.0005% → 0.00065%
changedAdjusted "Dog Beating Staff" effect Original: Damage and Attack Range increase by 2% per 1 Treasure Chest obtained. Changed: Damage and Attack Range increase by 3% per 2 Treasure Chests obtained.
fixedBug Fixes Fixed an issue where HP bar values were not immediately updated when Max HP changed in the Hideout.
Maximum Gold Capacity 5,0007Maximum Gold Capacity 5, increased, buff
  • Hero's base Combat Power increased by 50

  • Balance adjustments for Early-to-Mid stage (Small Cave ~ Yellow Dragon Valley)

    • Overall difficulty of Early-to-Mid stages has been eased.

    • Base Gold acquisition in Early-to-Mid stages increased by 15%–40%.

  • Increased Maximum Gold Capacity

    • 5,000 → 7,500

  • Increased Treasure Chest drop rate from Normal Monsters

    • Base drop rate of Treasure Chests when defeating Normal Monsters has been increased.

    • 0.0005% → 0.00065%

  • Adjusted "Dog Beating Staff" effect

    • Original: Damage and Attack Range increase by 2% per 1 Treasure Chest obtained.

    • Changed: Damage and Attack Range increase by 3% per 2 Treasure Chests obtained.

  • Bug Fixes

    • Fixed an issue where HP bar values were not immediately updated when Max HP changed in the Hideout.

Source

Steam News / 14 May 2026

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