Full notes
Full Murim Survival update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
2 fixes0 additions0 changes0 removals
- Fixes
- Performance
fixedFixed an issue where sprites appeared corrupted in certain scenes (Logo, Epilogue, etc.) when using HDR settings.
fixedFixed an error where the sprite rendering order of certain NPCs was swapped in the Epilogue scene.
Murim Survival changes
fixedFixed an issue where sprites appeared corrupted in certain scenes (Logo, Epilogue, etc.) when using HDR settings.
fixedFixed an error where the sprite rendering order of certain NPCs was swapped in the Epilogue scene.
Fixed an issue where sprites appeared corrupted in certain scenes (Logo, Epilogue, etc.) when using HDR settings.
Fixed an error where the sprite rendering order of certain NPCs was swapped in the Epilogue scene.
Source
Changelog.gg summarizes and formats this update. How we read updates.
