HomeGamesUpdatesPricingMethodology
Steam News6 May 20262mo ago

2026-05-06 | Patch Notes

Fixed an issue where sprites appeared corrupted in certain scenes (Logo, Epilogue, etc.) when using HDR settings. Fixed an error where the sprite rendering order of certain NPCs was swapped in the Epilogue scene.

Full notes

Full Murim Survival update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions0 changes0 removals
  • Fixes
  • Performance
fixedFixed an issue where sprites appeared corrupted in certain scenes (Logo, Epilogue, etc.) when using HDR settings.
fixedFixed an error where the sprite rendering order of certain NPCs was swapped in the Epilogue scene.

Murim Survival changes

fixedFixed an issue where sprites appeared corrupted in certain scenes (Logo, Epilogue, etc.) when using HDR settings.
fixedFixed an error where the sprite rendering order of certain NPCs was swapped in the Epilogue scene.
  • Fixed an issue where sprites appeared corrupted in certain scenes (Logo, Epilogue, etc.) when using HDR settings.

  • Fixed an error where the sprite rendering order of certain NPCs was swapped in the Epilogue scene.

Source

Steam News / 6 May 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.