Full notes
Full Munch update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Performance
- Fixes
- Gameplay
- Balance
This is a quick mid-patch fix:
Language selection is now fixed for Simplified Chinese, Japanese, Korean
Esc key now allows you to navigate back to previous screens, and also closes the pause menu
Fixed a crash that would happen when opening the pause menu (typically for players that had a relic active)
Previous patch had these fixed:
Enemies no longer freeze if skip cutscenes is enabled
Relics now deactivate properly
Added delete save button
Enemies should no longer spawn in unreachable places
Beast Lair objectives should now complete properly when all the enemies have been killed
Lava puddles no longer slow you permanentlyThis still happens, but stepping in a puddle again removes the debuffAdded missing SFX
Your monster should no longer be invisible after being revived by the Last Burst trait
Resolved some issues with Devouring an enemy whole
Fixed main menu music stopping randomly
Loading time and performance improvements
Minor UI improvements
AND players can now access Ördo, The World Father, by completing the objective to Free the Gods in these steps:
Step 1 - Do a run acquiring 6 traits of the same type and go to the relevant prison in Era 3 (whichever colour you have 6 of). Step 2 - Defeat the horde/boss that spawns near the prison. This will destroy the prison and free one of the Gods. This will also end the run. Step 3 - Repeat Steps 1-2 for the other 2 sets of traits, freeing each God in turn. Step 4 - Once all Gods are free, on a new run, activate all 3 prisons by attacking each of them. Step 5 - Once all 3 prisons are activated, defeat the boss at the end of the run and you'll be transported to Ördo.
Source
Changelog.gg summarizes and formats this update. How we read updates.
