Full notes
Full Munch update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey there, We took some holiday time post-release, and during that time we starting working on a new smaller game to keep the studio going, but we are still planning the next patch for Munch.
What changed
- Gameplay
- UI and audio
Munch changes
We’ve been pulling together a list of things to fix, and a few things have come up regularly that we're prioritizing, stuff like:
Invisible tentacles - Perma slow puddles - Soft-lock on Painkiller’s ability - Key rebinding issues (we thought we’d fixed this, but seems to still bug out sometimes) - Some UI issues - Canopyus teleport …quirks - Other visual glitches and bugs of course
And some design / balancing tweaks we might squeeze in.
So more fixes and updates are coming..!
Source
Changelog.gg summarizes and formats this update. How we read updates.
