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Steam News23 January 20251y ago

Next patch in the works, and a new demo

Hey there, We took some holiday time post-release, and during that time we starting working on a new smaller game to keep the studio going, but we are still planning the next patch for Munch.

Full notes

Full Munch update

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Repeated intro

Hey there, We took some holiday time post-release, and during that time we starting working on a new smaller game to keep the studio going, but we are still planning the next patch for Munch.

What changed

1 fix1 addition0 changes0 removals
  • Gameplay
  • UI and audio
addedHey there, We took some holiday time post-release, and during that time we starting working on a new smaller game to keep the studio going, but we are still planning the next patch for Munch.
fixedInvisible tentacles - Perma slow puddles - Soft-lock on Painkiller’s ability - Key rebinding issues (we thought we’d fixed this, but seems to still bug out sometimes) - Some UI issues - Canopyus teleport …quirks - Other visual glitches and bugs of course

Munch changes

addedHey there, We took some holiday time post-release, and during that time we starting working on a new smaller game to keep the studio going, but we are still planning the next patch for Munch.
fixedInvisible tentacles - Perma slow puddles - Soft-lock on Painkiller’s ability - Key rebinding issues (we thought we’d fixed this, but seems to still bug out sometimes) - Some UI issues - Canopyus teleport …quirks - Other visual glitches and bugs of course

We’ve been pulling together a list of things to fix, and a few things have come up regularly that we're prioritizing, stuff like:

  • Invisible tentacles - Perma slow puddles - Soft-lock on Painkiller’s ability - Key rebinding issues (we thought we’d fixed this, but seems to still bug out sometimes) - Some UI issues - Canopyus teleport …quirks - Other visual glitches and bugs of course

And some design / balancing tweaks we might squeeze in.

So more fixes and updates are coming..!

Source

Steam News / 23 January 2025

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