Demo update with new level, some teasers and other fixes!
We've been working on the full game ready for our release later this year. But in the meantime we merged a few changes into the demo based on the beta playtesting: Level updated with the new look, and hints at other bio
Full notes
Full Munch update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes3 additions3 changes0 removals
Compatibility
Maps
Gameplay
UI and audio
changedWe've been working on the full game ready for our release later this year. But in the meantime we merged a few changes into the demo based on the beta playtesting:
addedLevel updated with the new look, and hints at other biomes and enemies available from the full game. Some parts of this are blocked off. The level still stays the same each run, unlike in the full game where it is randomized.
addedMany more mutations are available now, from Ore, Flesh and Nekro builds. You can still only evolve into pure Flesh or Flesh/Nekro monsters, but the new traits let you experiment with other builds.
changedGeneral updates to combat, animations, VFX and SFX
addedNote the Japanese, Korean, Chinese translations are missing some descriptions, but we're adding these soon!
changedNext update should have some UI and Music changes :)
Munch changes
changedWe've been working on the full game ready for our release later this year. But in the meantime we merged a few changes into the demo based on the beta playtesting:
addedLevel updated with the new look, and hints at other biomes and enemies available from the full game. Some parts of this are blocked off. The level still stays the same each run, unlike in the full game where it is randomized.
addedMany more mutations are available now, from Ore, Flesh and Nekro builds. You can still only evolve into pure Flesh or Flesh/Nekro monsters, but the new traits let you experiment with other builds.
changedGeneral updates to combat, animations, VFX and SFX
addedNote the Japanese, Korean, Chinese translations are missing some descriptions, but we're adding these soon!
We've been working on the full game ready for our release later this year. But in the meantime we merged a few changes into the demo based on the beta playtesting:
Level updated with the new look, and hints at other biomes and enemies available from the full game. Some parts of this are blocked off. The level still stays the same each run, unlike in the full game where it is randomized.
Many more mutations are available now, from Ore, Flesh and Nekro builds. You can still only evolve into pure Flesh or Flesh/Nekro monsters, but the new traits let you experiment with other builds.
General updates to combat, animations, VFX and SFX
Note the Japanese, Korean, Chinese translations are missing some descriptions, but we're adding these soon!
Next update should have some UI and Music changes :)