Full notes
Full Multitales Online update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Store
- Maps
In patch 0.2.3 the following changes were made:
Enemies now grow stronger with each wave than before (including the boss);
Fixed incorrect display of enemy health for each player;
The maximum number of enemies per session is capped at 100; no new enemies will spawn beyond this limit;
The shop system has been completely reworked: once an item reaches its maximum level, a Story Shard will appear in the shop’s inventory;
- Level map optimizedremoved unnecessary obstacles as well as the bridge over the swamp;
Reworked the logic of “Count Dracula’s Cloak” and adjusted several parameters of other items.
Source
Changelog.gg summarizes and formats this update. How we read updates.
