HomeGamesUpdatesPricingMethodology
Steam News11 September 20259mo ago

Patch 0.2.3

In patch 0.2.3 the following changes were made: Enemies now grow stronger with each wave than before (including the boss); Fixed incorrect display of enemy health for each player; The maximum number of enemies per sessi

Full notes

Full Multitales Online update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition2 changes1 removal
  • Balance
  • Gameplay
  • Store
  • Maps
fixedFixed incorrect display of enemy health for each player;
addedThe maximum number of enemies per session is capped at 100; no new enemies will spawn beyond this limit;
changedThe shop system has been completely reworked: once an item reaches its maximum level, a Story Shard will appear in the shop’s inventory;
removedLevel map optimized: removed unnecessary obstacles as well as the bridge over the swamp;
changedReworked the logic of “Count Dracula’s Cloak” and adjusted several parameters of other items.

In patch 0.2.3 the following changes were made:

  • Enemies now grow stronger with each wave than before (including the boss);

  • Fixed incorrect display of enemy health for each player;

  • The maximum number of enemies per session is capped at 100; no new enemies will spawn beyond this limit;

  • The shop system has been completely reworked: once an item reaches its maximum level, a Story Shard will appear in the shop’s inventory;

  • Level map optimizedremoved unnecessary obstacles as well as the bridge over the swamp;
  • Reworked the logic of “Count Dracula’s Cloak” and adjusted several parameters of other items.

Source

Steam News / 11 September 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.