Full notes
Full Multitales Online update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Store
- Gameplay
- Fixes
- Balance
- UI and audio
For certain reasons, our day-one patch turned into a week-one patch 👉👈
But it’s finally out! We've fixed most of the bugs and crashes. Now, the co-op mode works stably, and in-game elements like beans and coins are correctly added to the inventory. You can find the rest of the changes below:
Patch 0.1.1
Disabled shooting when clicking in the purchase and level-up windows
Adjusted the enemy wave system: monsters will no longer spawn if their number in the wave exceeds the designated limit
Synchronized notifications between clients
Corrected the display of enemy and wave counters
Added revival of allies when their health runs out
Updated the lobby list
Fixed an issue with purchasing items priced under 100 beans
Fixed an issue with being unable to pick up multicoins
Fixed the issue with the wave timer appearing
Corrected the incorrect display of attributes
Fixed a bug with the store, where a specific artifact can be purchased only once now
Fixed chest spawns and item drops from them
Fixed inaccuracies in the display of UI elements
Improved optimization
Thank you again for your patience. We will continue to delight you with new patches and events.
P.S. The first such event is just around the corner 🎃
Source
Changelog.gg summarizes and formats this update. How we read updates.
