Full notes
Full MR FARMBOY update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- UI and audio
- Gameplay
MR FARMBOY changes
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Reminder that Beta Builds are not final!
⚠️⚠️⚠️!!!IMPORTANT READ!!!⚠️⚠️⚠️
It is recommended that you make a new savefile If you choose to join Public Beta, but if you join with an existing savefile, do not try to use that savefile on the Stable version, it may get corrupted.
Backup your savefiles, by going to %appdata%/Godot/app_userdata/MR FARMBOY/game_data
Public Beta can be accessed by going to your Library → right-click the game → Properties → Betas → Public Beta.
v1.0.8 - Public Beta
Upkeep Reworks
Unpaid Upkeep no longer stops workers from working, instead they become really slow.
Paid Upkeep will get them back working faster once they reach their houses.
Fixed an issue with the Upkeep Icon where it didn't update properly.
Updated the Upkeep Tooltips.
Realistic Mode
Farmers will maintain behavior, remain in house until they can afford to plant.
House Reworks
Reworked the Priority System
Set priority for workers in the house. 1 is the highest priority.
If you set item priorities, workers will only focus on those items.
Otherwise, workers will randomly pick the closest item to work on.
You start with 2, up to 6 Priorities can be assigned, as you upgrade your House.
Warehouse Reworks
Added Minimum Reserved Amount System
Default is None.
Workers will not withdraw an item if it's total stored is less than the reserve goal.
Advancements Tweaks
Normal Mode
Added Item Priority and Minimum reserved amount information in the Workers tab.
Source
Changelog.gg summarizes and formats this update. How we read updates.
