Full notes
Full MR FARMBOY update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
- UI and audio
MR FARMBOY changes
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V1.0.9, more updates will follow!
Player House(Goodbye Horse Stable)
Press M next to it, and move it if needed!
Horse Stable has been replaced with Player House.
(Developer Note: Previously consumed fruits are returned to your Inventory.)
Added Mini Skill Tree, which lets you unlock the Horse and Tools Upgrades.
Toggle between the different upgrades.
Added Character Stats & Inventory.
Window displaying your Farm Stats,
Window Displaying your Inventory,
Press B to Open.
Unique Buildings Rework(Blacksmith, Inn and Temple)
Added Mini Skill Tree, which lets you unlock and activate buffs.
Toggle between the Buffs up to 6.
Active Buffs has an Upkeep attached to them.
Workers Reworks
Work Capacity is no longer RNG.
(Developer Note: Instead of a Farmer choosing to plant between 4 to 8, it's always 6.)
Gatherer Rework
Working behavior changed from House > Plot > Warehouse > House
to House > (Plot ⟳ Warehouse).
This change will make it in line with the Farmers.
Carrier Rework
Working behavior changed from House > Warehouse > Market > House
to House > (Warehouse ⟳ Market).
Ranchers Rework
Working behavior changed from House > Warehouse > Coop/Barn/Animals > House
to House > (Warehouse ⟳ Coop/Barn/Animals).
Foresters & Miners Rework
Working behavior changed from House > Forester/Mine Nodes> Warehouse > House to House > (Forester/Mine Nodes ⟳ Warehouse).
Weighted System for Forester/Miner/Carrier/Rancher Feeder
(Developer Note: if you have 3 coops next to each other all with Wheat, your Rancher will weigh and see which one should they feed, so they all get feed at the same time in most cases.)
Animals Feeding Reworks
Changed it so all animals only require 1 food per day.
Tooltips rework & Improvements
Advancement tooltips now display stats
Upgrade tooltips now display stats
Added Capacity Stat so you can see how much a worker can work in Advancements
Remade the New Game Screen.
Fixed an issue where Shift didn't work with Coops and Barns.
Fixed an issue where if you removed the main road from bridges the Villagers would get stuck.
Added missing localization.
Source
Changelog.gg summarizes and formats this update. How we read updates.
