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Steam News24 May 20261mo ago

V1.0.9 - Public Beta

If you haven't already please leave me a Steam review, it really helps me a lot! Reminder that Beta Builds are not final! ⚠️⚠️⚠️!!!IMPORTANT READ!!!

Full notes

Full MR FARMBOY update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes4 additions5 changes1 removal
  • Compatibility
  • Gameplay
  • Balance
  • Fixes
changedReminder that Beta Builds are not final!
addedIt is recommended that you make a new savefile If you choose to join Public Beta, but if you join with an existing savefile, do not try to use that savefile on the Stable version, it may get corrupted.
changedPublic Beta can be accessed by going to your Library → right-click the game → Properties → Betas → Public Beta .
changedV1.0.9 - Public Beta
addedAdded Character Stats & Inventory. Window displaying your Farm Stats, Window Displaying your Inventory, Press B to Open.
addedUnique Buildings Rework(Blacksmith, Inn and Temple) Added Mini Skill Tree, which lets you unlock and activate buffs. Toggle between the Buffs up to 6. Active Buffs has an Upkeep attached to them.
Instead of a Farmer choosing to plant between48Instead of a Farmer choosing to plant between increased, buff

MR FARMBOY changes

changedReminder that Beta Builds are not final!
addedIt is recommended that you make a new savefile If you choose to join Public Beta, but if you join with an existing savefile, do not try to use that savefile on the Stable version, it may get corrupted.
changedPublic Beta can be accessed by going to your Library → right-click the game → Properties → Betas → Public Beta .
changedV1.0.9 - Public Beta
addedAdded Character Stats & Inventory. Window displaying your Farm Stats, Window Displaying your Inventory, Press B to Open.

If you haven't already please leave me a Steam review, it really helps me a lot!

Reminder that Beta Builds are not final!

⚠️⚠️⚠️!!!IMPORTANT READ!!!⚠️⚠️⚠️

It is recommended that you make a new savefile If you choose to join Public Beta, but if you join with an existing savefile, do not try to use that savefile on the Stable version, it may get corrupted.

Backup your savefiles, by going to %appdata%/Godot/app_userdata/MR FARMBOY/game_data

Public Beta can be accessed by going to your Library → right-click the game → Properties → Betas → Public Beta.

V1.0.9 - Public Beta

  • Added Character Stats & Inventory.

    • Window displaying your Farm Stats,

    • Window Displaying your Inventory,

    • Press B to Open.

  • Unique Buildings Rework(Blacksmith, Inn and Temple)

    • Added Mini Skill Tree, which lets you unlock and activate buffs.

    • Toggle between the Buffs up to 6.

    • Active Buffs has an Upkeep attached to them.

  • Player House(Goodbye Horse Stable)

    • Horse Stable has been replaced with Player House.

      (Developer Note: Previously consumed fruits are returned to your Inventory.)

    • Added Mini Skill Tree, which lets you unlock the Horse and Tools Upgrades.

    • Toggle between the different upgrades.

  • Workers Reworks

    • Work Capacity is no longer RNG.

      (Developer Note: Instead of a Farmer choosing to plant between 4 to 8, it's always 6.)

    • Gatherer Rework

      • Working behavior changed from House > Plot > Warehouse > House

        to House > (Plot ⟳ Warehouse).

      • This change will make it in line with the Farmers.

    • Carrier Rework

      • Working behavior changed from House > Warehouse > Market > House

        to House > (Warehouse ⟳ Market).

    • Ranchers Rework

      • Working behavior changed from House > Warehouse > Coop/Barn/Animals > House

        to House > (Warehouse ⟳ Coop/Barn/Animals).

    • Foresters & Miners Rework

      • Working behavior changed from House > Forester/Mine Nodes> Warehouse > House to House > (Forester/Mine Nodes Warehouse).

    • Weighted System for Forester/Miner/Carrier/Rancher Feeder

      (Developer Note: if you have 3 coops next to each other all with Wheat, your Rancher will weigh and see which one should they feed, so they all get feed at the same time in most cases.)

  • Animals Feeding Reworks

    • Changed it so all animals only require 1 food per day.

  • Added Capacity Stat so you can see how much a worker can work in Advancements

  • Fixed an issue where Shift didn't work with Coops and Barns.

  • Fixed an issue where if you removed the main road from bridges the Villagers would get stuck.

Source

Steam News / 24 May 2026

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