Full notes
Full MR FARMBOY update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Store
MR FARMBOY changes
If you haven't already please leave me a Steam review, it really helps me a lot!
If you run into issues due to the new update, let me know and I will try to hotfix them asap!
v1.0.6 - Reworks + QoL + Price Adjustment
(IMPORTANT)DEFAULT KEYBINDS HAVE CHANGED!
(IMPORTANT)KING'S ENVOY TASK HAS CHANGED!
- (Developer NoteUnfortunately some of your items added will be lost, if you want them back I'd be happy to help, on discord.)
INPUT/KEYBINDS Rework
Complete rework of Input System, the keybinds, will be reset.
All controls have glyphs now for keyboard/mouse, steamdeck, xbox, ps, switch.
Complete Decoration Placement Rework
Decorations work like Buildings now.
You can move them or remove them on the spot.
Merchant System Rework
Added Merchant Supplier.
Merchant Supplier will arrive every 15 days to resupply the Merchant Seller Stock.
Added To-Do-List(Tutorial)
Can be Shown/Hidden from Settings > Game > Tutorial.
It will help you along the way up to completing first King's Envoy Task.
King's Envoy Adjustments
King's Envoy's request now require crops you haven't unlocked.
(Developer Note: Changed it to incentivize expanding and growing your farms.)
Lowered the King's Envoy's quantities.
UI Polish
Added glyphs to menu buttons.
QoL
You can now close menus with right click, can also be changed in Input Setting.
For Crafting Menu is set to Crafting Cancel.
(Developer Note: If its too clunky let me know and I can remove it from Crafting Cancel)
Moving a building removes collision from the building until you place it down.
Canceling Moving will teleport you back.
Bug Fixes & Tweaks
Fixed a bunch of clunky Interactions.
Trees no longer leave ghosts behind, when they are fully harvested.
Adjusted the Roll requirement for decorations on Incremental Mode.
Fixed an issue with highlights in advancements where it wouldn't save them as shown when using a controller.
Fixed an issue where steam decoration achievements wouldn't be given on Incremental Mode.
Fixed an issue where if you planted a crop for the first time and you didn't water it, it wouldn't register for the Farmer to Water it.
Fixed an issue with the Markets/Warehouses/Coops/Barns where the Warning Visual Message wouldn't clear properly if the buildings were reachable.
Fixed an issue where Items wouldn't display properly on the Right side of the screen.
Tweaked the Advancements a bit you will unlock warehouse before coop.
Price Adjustment
Steam released a new Conversion method(Purchasing power) which makes it so prices are adjusted automatically based on purchasing power, with this change you should see anywhere between 20% to 65% reduction on other currencies!
A big thank you to Steam for this tool, as a Solo Developer this removes the need to do guess work on prices for other currencies!
Read more about it here! https://partner.steamgames.com/pricing/explorer
I hope to see many more Farmers and Happy Farming!
Source
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