Full notes
Full MOVAFORT update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Balance
- Gameplay
- Performance
- Fixes
- Maps
New Features
Challenge Mode
Create, Play & Share a Challenge with your Own Rules What Rules ?
Control Shifting Paradoxes Spawn Rate or Time Acceleration
Buff or Nerf Ultimate attacks
Modify Paradox Guardians Health or make Elite Guardians Drop more Tesseracts
Make Player Wanted in every Village ?
Level Up Quickly or Disable Experience at all
Add one of 60+ Perks and Curses
And Many More... The Limit is your Imagination
Remember to Share your Challenge on Discord
What happens if ?
(Bad Omen) You have 1 Health But Also You have Strength of 36 Men
(Paradox Madness) Shifting paradoxes are swarming the world & Guardians are a lot tougher But You get a Tesseract for each Guardian destroyed
(World Class Thief) You are a master Thief, Wanted in every Village But you are too fast that Villagers Never feel you if you steal from them
New Class: The Thieve
While playing as The Thieve
Enemies Hardly Spot You
Shorter Stealing Cooldown Period
Less Chance to Miss a Pickpocket
Faster Running Speed
Special Ability: Can Open Locked Chests & Gain Mana When you Get Detected (Increases With Level)
You can Unlock this class by creating an OUROBOROS in freeplay mode
Changed
Knight Class now unlocks when player enter the clock tower for the first time, rather than unlocks when player reaches floor 12 in clock Tower
Knight Class Ability (Increased Ultimate Attack Charge Speed) Increased by 20%
Knight Class Ability (Increased Ultimate Attack Damage) Increased by 25%
Explosive Weapons now have a minimum of 2m radius
Reaching Level 36 now gives 12 Upgrade Points rather than 6
When player reachs level 36 it will now says max level & full XP bar
Optimization
In Freeplay the Pinned notification that says Duration to the Nearest Paradoxes, will now display distance for the paradox shockwave to reach player if clock tower rang
Improved Books Performance
Changed How (Longer Potion Duration) works, yes It's been miscalculated all this time. Now at level 36 (Max Upgrade Level) you get 400% Potion Duration & at Curse level 36 (Max Curse Level) you get 25% Potion Duration
Bug Fixes
Fixed a rare error that occurs when NPC try to Choose a location to meet and talk
Fixed a Critical Bug that cause Books to Display Blank Pages
Fixed miscalculation related to NPC Melee Damage
Fixed an error that sometimes occurs when skipping the first cutscene
Fixed Wrong Text that may appear with biome name when entering a biome
Fixed player being able to open portals too close to anchors
Fixed Paradox Guardians reseting Max HP to 100 after being saved and loaded
Fixed Game Crash when player Reachs level 36
Fixed Books Buttons not working if player opened books using right click on an inventory item then clock tower rings
Fixed Machinegun Sounds not working
Fixed Toxic Damage Sounds not working
Fixed arrows not playing a sound when hitting Tree or Stone or Ore
Truth Glasses not being destroyed after you buy it with Money
Fixed Player getting detected immediately after being seen
Loved Challenge Mode and want more ? give me a feedback on Discord.
Source
Changelog.gg summarizes and formats this update. How we read updates.
