Full notes
Full MOVAFORT update
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What changed
- Performance
- Gameplay
- Fixes
- UI and audio
- Events
First of all thanks for your patience, The reason why its (Optimization Update #1) because I believe there is more room for improvement in the future, most of the random annoying frame drops are fixed, but it still happens in some cases like at 3:00 when the clock tower rings and when you click save game. You have no idea how heavy it is to save a point in time.
To run the game smoothly install the game system drive (usually C: Driver) and on SSD.
New Features
When an Animal Parry an Arrow a message will pop-up (The Animal Parried The Arrow)
Changed
Animals now have 75% to block an arrow (Instead of 100%) if the player attacked the animal before throwing that arrow
Loading Screen will now disappear before displaying wake up animation
Optimization
(Crack Texture) will now be loaded one time per game instead of once per biome is loaded to increase Performance
Loaded items in memory will be loaded in 1 frame instead of (1/16) Frame to prevent frame drops
if an item was not loaded in memory when chunk is loaded then it will be loaded in 3 frames instead of (1/16) Frame to prevent frame drops
Robot Texture is now loaded in a number of frames depending on file size instead of 1 frame to prevent frame drops when loading biomes
Mattress Texture is now loaded in a number of frames depending on file size instead of 1 frame to prevent frame drops when loading biomes
Tree Texture is now loaded in a number of frames depending on file size instead of 1 frame to prevent frame drops when loading biomes
Tree Leaves Texture is now loaded in a number of frames depending on file size instead of 1 frame to prevent frame drops when loading biomes
Tree Leaves Texture are now loaded once per biome instead of twice per biome to increase Performance
Animal Texture is now loaded in a number of frames depending on file size instead of 1 frame to prevent frame drops when loading biomes
Animal Uncooked/Cooked Meat Texture is now loaded in a number of frames depending on file size instead of 1 frame to prevent frame drops when loading biomes
Small/Med/Large Stones/Ores Texture is now loaded in a number of frames depending on file size instead of 1 frame to prevent frame drops when loading biomes
Boundary Water Map Texture is now loaded in a number of frames depending on file size instead of 1 frame to prevent frame drops when loading biomes
Closed memory leaks caused by textures not being unloaded with biome unload
Preloading Chunk Task is now multi-threaded to prevent frame drops
Chunks getting its nearby Chunks is now x4 faster and no longer cause from drops
(Save and Return to menu) is now much faster
Unloaded gameplay Music Clip from memory when player return to menu
Fixed nested Navigation data preventing Navigation from being unloaded from memory after chunk is saved casing memory leak
Meshes inside Buildings will now be unloaded from memory after Biome no longer have chunks loaded this prevents mesh memory leak
fixed a frame drop that happens when an animal attack the player
game will no longer frame drop when destroying a new type of robots
Chunks Reference data will now be cleared with the chunk to prevent memory leak
fixed a frame drop that happens when player first hit an enemy or a material
Bug Fixes
fixed a bug casing Items to stuck on Screen when dragging them ... That's the 5th time I fix this bug you have no idea
fixed clock tower first floor Button not being saved with chunk
fixed Books Control Buttons on Screen showing wrong icon when opening book by clicking Right Mouse Button on an item
fixed Anvil Preview having wrong tool level level when upgrading tools
fixed a bug that made upgrade events to transform tools instead of upgrading them
fixed timeline acceleration when a tutorial pop-up on screen
fixed a bug that appear when Deleting a Notification
fixed a bug preventing player from stealing from NPC while NPC is dead
Known Bugs
-I didn't want to delay this update, but they will be fixed next update
You may find 2 NPCs sleeping in the same bed.
Remember you can always Report any Problem you see and fixes will be made as soon as possible.
Source
Changelog.gg summarizes and formats this update. How we read updates.
