Full notes
Full MotorCubs RC update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition5 changes0 removals
- Gameplay
- Performance
addedVehicle Body LODs are added, and Vehicle Wheel LOD distances are adjusted to be more performant.
changedNumber of MipMap texture renderers is reduced from 512 to 256 for all quality settings for less CPU load.
changedFSR Scaling is 0.5 on Fastest/Fast
changedFSR Scaling is 0.55 on Simple
changedFSR Scaling is 0.6 on Good
changedFSR Scaling is 0.65 on Great/Fantastic
MotorCubs RC changes
addedVehicle Body LODs are added, and Vehicle Wheel LOD distances are adjusted to be more performant.
changedNumber of MipMap texture renderers is reduced from 512 to 256 for all quality settings for less CPU load.
changedFSR Scaling is 0.5 on Fastest/Fast
changedFSR Scaling is 0.55 on Simple
changedFSR Scaling is 0.6 on Good
Vehicle Body LODs are added, and Vehicle Wheel LOD distances are adjusted to be more performant.
Number of MipMap texture renderers is reduced from 512 to 256 for all quality settings for less CPU load.
FSR Scaling is 0.5 on Fastest/Fast
FSR Scaling is 0.55 on Simple
FSR Scaling is 0.6 on Good
FSR Scaling is 0.65 on Great/Fantastic
Source
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