Full notes
Full Mothership Forever update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
Mothership Forever changes
I've done my best to break the habit of a lifetime, and venture into social media sites and instead of lurking, shout at about what I've done. I hate it, I still feel If you build it, they will come, but in reality, you need to get up on your soapbox and shout as loudly as possible about what you've created!
This patch represents fixes and changes based on the most common pieces of feedback from Reddit, Imgur, Discord, etc.
Speaking of the Discord : https://discord.gg/wNGyEJHQnG
Added difficulty, records and time info to the Status Report (Back on an Xbox pad)
Mouse cursor is now confined and invisible
Implemented a Radial Arrow to help people understand the Radial Menu better
Made the MotherShip directional indicator less subtle when you're more than 7 units away
Fixed issue where exploding title screen mothership could hide away new game messages
Moved a bunch of UI elements align to the centre of the screen. Shocking.
Radial Bars now correctly empty as the NanoSystems bring them back online
Fixed stuck 'Warp Detected' mission guide message
Mothership can now decide to face weapons in the opposite direction.
Fixed warping effect scale
Added sound effects for asteroid impacts
Added sounds effects for Player impacts
Fixed bug where Electric Arc could ONLY hurt on the title screen, instead of anywhere
but.
Fixed issue where people could outrun the Graviton forever
Source
Changelog.gg summarizes and formats this update. How we read updates.
