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Steam News28 February 20242y ago

V1.11 now live!

Joint disconnection is now smarter and 2-way, avoiding a potential 1-tick issue with joint forces. Fixed issue with dangling Twin Distance Joints.

Full notes

Full Mothership Forever update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition2 changes1 removal
  • Server
  • Fixes
  • Maps
  • Performance
  • Gameplay
changedJoint disconnection is now smarter and 2-way, avoiding a potential 1-tick issue with joint forces.
fixedFixed issue with dangling Twin Distance Joints.
changedLow Detail now uses lower-quality normal maps.
fixedFixed an issue causing a huge GPU performance overhead with non-instancing sprite rendering.
addedAdded some missing pad vibrations
fixedFixed issue with a single distance joint filling up all the slots

Mothership Forever changes

changedJoint disconnection is now smarter and 2-way, avoiding a potential 1-tick issue with joint forces.
fixedFixed issue with dangling Twin Distance Joints.
changedLow Detail now uses lower-quality normal maps.
fixedFixed an issue causing a huge GPU performance overhead with non-instancing sprite rendering.
addedAdded some missing pad vibrations
  • Joint disconnection is now smarter and 2-way, avoiding a potential 1-tick issue with joint forces.

  • Fixed issue with dangling Twin Distance Joints.

  • CPU Optimisation to rotating objects

  • Low Detail now uses lower-quality normal maps.

  • Fixed an issue causing a huge GPU performance overhead with non-instancing sprite rendering.

  • Added some missing pad vibrations

  • Fixed issue with a single distance joint filling up all the slots

  • Removed unneeded physics joints for CPU performance

Source

Steam News / 28 February 2024

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