Full notes
Full Mothership Forever update
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What changed
- Server
- Fixes
- Maps
- Performance
- Gameplay
Mothership Forever changes
Joint disconnection is now smarter and 2-way, avoiding a potential 1-tick issue with joint forces.
Fixed issue with dangling Twin Distance Joints.
CPU Optimisation to rotating objects
Low Detail now uses lower-quality normal maps.
Fixed an issue causing a huge GPU performance overhead with non-instancing sprite rendering.
Added some missing pad vibrations
Fixed issue with a single distance joint filling up all the slots
Removed unneeded physics joints for CPU performance
Source
Changelog.gg summarizes and formats this update. How we read updates.
