Full notes
Full Mothership Forever update
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What changed
- Gameplay
- Balance
- UI and audio
- Fixes
- Performance
Mothership Forever changes
I've been working on V1.12a, as the 'collapsing Mothership' bug has never sat well with me. I believe I've tracked down the issue, and along with a bunch of QoL improvements and fixes.
I spent the afternoon yesterday cheating with *enormous* ships and extra-heavy cheat torpedoes, and simply couldn't reproduce the issues anymore.
This is where you come in! Did I fix the issue, or have I missed a subtle edge case where it's still going wrong? Please let me know!
The fix is only uploaded to bleeding_edge as, of course, when you fix one thing, there's every chance you broken 18 other things!
Those fixes in full!
Tidied up title intro sequence
Swapped out a number of sound effects
Improved detection and response to exploding mothership cores.
Fixed issue related to very asymmetrical ships spinning out of control
Fixed DistanceJoint issues related to MaxDistanceOnly
Motherships with just Lasers, Missiles or Torpedoes will no longer constantly retreat
Mothership Engine graphics now represent how hard the Mothership is trying to rotate to reach you
You can no longer fire guns when the game is paused
Tweaked slow
mo effect so it's more obvious when hotkeying
Move to slightly-less rigid joints for a more stable simulation
Large performance boost when spawning in enormous high-difficulty motherships
Fixed issues related to switching detail settings
Fixed rare issue where a detached armour piece wouldn't self-destruct
Fixed issue where motherships expanded beyond the maximum size
Fixed rare timing issue that could lead to physics being attached to bad things
Round-robin lazy update system applied to graphical rotations and parallax sprites for performance.
Verify Joints now only triggered when necessary
Improved Core cache for weaponry
Numerous improvements to performance and stability
Fixed issue where inactive Player Laser would disallow spawns
Fixed issue where titlescreen mothership could get out of control
Utilised Angle Limits to aid stability of larger motherships
New asteroids!!!
Source
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