Full notes
Full MoteMancer update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
MoteMancer changes
Polish & QoL
Change single blueprint ghost placement to Shift from Alt, no longer requires blueprint tech.
Control click on a structure can once again refill from your inventory repeatedly using successive stacks (regression from Foundations update).
You can now set keybind from the crafting menu by hovering and pressing a number in addition to inventory.
Extended grippers no longer have increased travel time for fling or Shadow/Earth upgrades.
Coral pool production speed tuned to 30 seconds from 60 seconds.
Research tree and Entropy tree icons are now visible on their sister menus
Menus that scroll have more responsive button clicks.
Plane selection removed from gameplay menu (now that Foundations is the main hub)
Tutorial skip removed from gameplay menu (might bring it back to skip halfway through a session)
Bug Fixes
Fixed an issue where Altars could lose Pedestal information from saves (research could fall a few short on load)
Power node Fire tooltip fix
Flora scale is now calculated like color hue and not saved as part of its save data. Hopefully the final sledgehammer for Flora scale issues.
Flora could be destroyed by a miner and their dissolve would be stuck on when that flora was used again.
Fix for Lava Pedestals going back to regular pedestals if harvest was canceled.
Fix for Nitor vfx visible through planes
Echoflare no longer exclusively builds on the player's plane.
Echoflare respects Phased Pockets if enabled.
Information overlay output grid can no longer toggle itself on while near a portal boundary.
Source
Changelog.gg summarizes and formats this update. How we read updates.
