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Steam News21 March 20263mo ago

Small QoL & Bugfix Patch - v0.4.012

Polish & QoL Change single blueprint ghost placement to Shift from Alt, no longer requires blueprint tech.

Full notes

Full MoteMancer update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes2 additions3 changes6 removals
  • Gameplay
  • UI and audio
  • Fixes
removedChange single blueprint ghost placement to Shift from Alt, no longer requires blueprint tech.
addedYou can now set keybind from the crafting menu by hovering and pressing a number in addition to inventory.
removedExtended grippers no longer have increased travel time for fling or Shadow/Earth upgrades.
changedCoral pool production speed tuned to 30 seconds from 60 seconds.
changedMenus that scroll have more responsive button clicks.
removedPlane selection removed from gameplay menu (now that Foundations is the main hub)
Coral pool production speed tuned60seconds30secondsCoral pool production speed tuned decreased, nerf

MoteMancer changes

removedChange single blueprint ghost placement to Shift from Alt, no longer requires blueprint tech.
addedYou can now set keybind from the crafting menu by hovering and pressing a number in addition to inventory.
removedExtended grippers no longer have increased travel time for fling or Shadow/Earth upgrades.
changedCoral pool production speed tuned to 30 seconds from 60 seconds.
changedMenus that scroll have more responsive button clicks.

Polish & QoL

  • Change single blueprint ghost placement to Shift from Alt, no longer requires blueprint tech.

  • Control click on a structure can once again refill from your inventory repeatedly using successive stacks (regression from Foundations update).

  • You can now set keybind from the crafting menu by hovering and pressing a number in addition to inventory.

  • Extended grippers no longer have increased travel time for fling or Shadow/Earth upgrades.

  • Coral pool production speed tuned to 30 seconds from 60 seconds.

  • Research tree and Entropy tree icons are now visible on their sister menus

  • Menus that scroll have more responsive button clicks.

  • Plane selection removed from gameplay menu (now that Foundations is the main hub)

  • Tutorial skip removed from gameplay menu (might bring it back to skip halfway through a session)

Bug Fixes

  • Fixed an issue where Altars could lose Pedestal information from saves (research could fall a few short on load)

  • Power node Fire tooltip fix

  • Flora scale is now calculated like color hue and not saved as part of its save data. Hopefully the final sledgehammer for Flora scale issues.

  • Flora could be destroyed by a miner and their dissolve would be stuck on when that flora was used again.

  • Fix for Lava Pedestals going back to regular pedestals if harvest was canceled.

  • Fix for Nitor vfx visible through planes

  • Echoflare no longer exclusively builds on the player's plane.

  • Echoflare respects Phased Pockets if enabled.

  • Information overlay output grid can no longer toggle itself on while near a portal boundary.

Source

Steam News / 21 March 2026

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