Full notes
Full Morbid: The Seven Acolytes update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
Morbid: The Seven Acolytes changes
Hi all,
We have a content update before we wrap up for the year.
This includes one of the most requested community changes, re-bindable key mapping.
Please find full notes below:
Grimwalds Grove area has been redesign to be more clear
Korean support has been added
Chinese font has been changed to make it more legible
Removing individual save slots is now available in the main menu
Improved menu navigation
Added the ability to re-bind keys in options
Various minor fixes and tweaks
Other recent improvements:
Movement speed of character increased
Running consumes less stamina
Hitboxes are better balanced
Changing weapon loadouts is now possible outside of inventory - Use "Q"
Controller vibration can be adjusted / turned off in options
We hope that you enjoy these changes and please let us know if you have any feedback.
Happy Holidays!
Source
Changelog.gg summarizes and formats this update. How we read updates.
