Full notes
Full Morbid: The Seven Acolytes update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
Morbid: The Seven Acolytes changes
Hi all,
We have a new content update that we want to share with you which focuses on some quality of life improvements to the game.
*Edit - updated to include Korean and Traditional Chinese language support.
Please find all the details below;
Tutorial
Incorrect button prompt in one of the tutorials' is fixed
Bosses
Lorn's AI fixed, pathfinding fixed and hitboxes fixed
Font
Total amount of fonts has been reduced from 5 to 2. This will lower the loading time between language changes by around 50%
Enemy
Lorn's combo attack hitboxes are fixed
FloraSoul's attack hitboxes are fixed
Weapon
Fist weapons now have longer distance where they "leap" towards the enemy
Mecha Gloves has been nerfed
Player
"Auto-aim" for the leaping has been adjusted. This should make you feel more in control of the player during combat.
Language
Traditional Chinese added into the game
Korean was added as a supported language
As always we hope you enjoy these updates and please do share feedback with us.
Source
Changelog.gg summarizes and formats this update. How we read updates.
