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Steam News11 December 20205y ago

A Morbid Update

Hey Everyone! We're happy to confirm we have a brand new update that has just gone live, thanks to the feedback provided by our dedicated users. You can find the full list of changes below.

In this update1

Full notes

Full Morbid: The Seven Acolytes update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions4 changes1 removal
  • Gameplay
  • Balance
addedHey Everyone!We're happy to confirm we have a brand new update that has just gone live, thanks to the feedback provided by our dedicated users. You can find the full list of changes below.
changedChange list:|PARRY| - Parry delay after being hit / interrupted is reduced
removedChange list:|PARRY| - A "failed" parry no longer does damage to the player
changedChange list:|PARRY| - Blocking in a direction other than the current movement direction is now easier
changedChange list:|PLAYER| - Moving speed ( walking and running ) has been increased.
changedChange list:|PLAYER| - Running uses less stamina

Morbid: The Seven Acolytes changes

addedWe're happy to confirm we have a brand new update that has just gone live, thanks to the feedback provided by our dedicated users. You can find the full list of changes below.
changed|PARRY| - Parry delay after being hit / interrupted is reduced
removed|PARRY| - A "failed" parry no longer does damage to the player
changed|PARRY| - Blocking in a direction other than the current movement direction is now easier
changed|PLAYER| - Moving speed ( walking and running ) has been increased.

Hey Everyone!

We're happy to confirm we have a brand new update that has just gone live, thanks to the feedback provided by our dedicated users. You can find the full list of changes below.

Change list:

  • |PARRY| - Doing a parry attack makes the player invulnerable for the period of the attack

  • |PARRY| - Parry engages faster

  • |PARRY| - Parry delay after being hit / interrupted is reduced

  • |PARRY| - A "failed" parry no longer does damage to the player

  • |PARRY| - Blocking in a direction other than the current movement direction is now easier

  • |PARRY| - Blocking now faces the correct direction when playing with keyboard + mouse

  • |PLAYER| - Moving speed (walking and running) has been increased.

  • |PLAYER| - Running uses less stamina

  • |PLAYER| - Players hitbox is a bit more forgiving

  • |PLAYER| - Changing load-outs in-game is now possible (Q on keyboard, or RB/R1 on gamepad)

  • |INVENTORY| - Mouse support has been added to the inventory

  • |OPTIONS| - Added option for changing the strength of the gamepad vibration

Thank you to those who has raised these issues and brought them to our attention. We hope these changes improve your Morbid experience.

Enjoy!

Source

Steam News / 11 December 2020

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