Morbid Metal
Steam News 10 April 20261mo ago

Morbid Metal Hotfix 19988

Hello people, Today we have a quick hotfix to address some of the issues. Don't worry, your builds are not nerfed too much so you can continue to make the enemies leak themselves! And please join us on Discord to leave…

Update log

Full Morbid Metal update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Hello people, Today we have a quick hotfix to address some of the issues. Don't worry, your builds are not nerfed too much so you can continue to make the enemies leak themselves! And please join us on Discord to leave feedback and ask questions.

Extracted changes

5 fixes0 additions7 changes5 removals
  • Gameplay
  • Balance
  • Fixes
  • Server
  • Store
fixedHello people, Today we have a quick hotfix to address some of the issues. Don't worry, your builds are not nerfed too much so you can continue to make the enemies leak themselves! And please join us on Discord to leave feedback and ask questions.
removed🐛 Bug FixesBoss Health Lock – Bosses can no longer be dealt damage during cutscene transitions between phases
removed🐛 Bug FixesBleeding / Status Cleanse – Bleeding is now properly removed when a boss transitions phases; it is also generally purgeable now as intended
removed🐛 Bug FixesEcho Implant – Echoes can no longer be implanted on a target that already has one active
fixed🐛 Bug FixesInvisibility Glitch – Fixed an issue causing the player character to occasionally turn invisible
fixed🐛 Bug FixesVoidhub Floor – Fixed a bug where players could fall endlessly through the floor in Voidhub
Seismic Rift Min Damage:700 to 1Seismic Rift Max Damage: 1,100 to 2Orb Base Damage:100 to 150Leak Duration:10 to 4

🐛 Bug Fixes

  • Boss Health Lock – Bosses can no longer be dealt damage during cutscene transitions between phases

  • Bleeding / Status Cleanse – Bleeding is now properly removed when a boss transitions phases; it is also generally purgeable now as intended

  • Echo Implant – Echoes can no longer be implanted on a target that already has one active

  • Invisibility Glitch – Fixed an issue causing the player character to occasionally turn invisible

  • Voidhub Floor – Fixed a bug where players could fall endlessly through the floor in Voidhub

  • Tutorial – Fixed the tutorial not triggering popups or allowing damage to enemies

  • Routine Selection Tooltips – Tooltips in routine selection now only appear when a card is selected, not all at once

  • Credits – Corrected a name in the credits

⚖️ Balance Changes

Bosses

  • Bosses are no longer slowed by Leak Fuel Loss

  • Bosses can no longer be stunned

Protocols

  • Shuriken Toss Charge Cost: 3 → 2 (cheaper)

  • Seismic Rift Min Damage: 700 → 1,000

  • Seismic Rift Max Damage: 1,100 → 2,000

Routines

  • Orb Base Damage: 100 → 150

  • Void Matter Pickup Drop Amount: 1 → 10

  • Adjusted Corpora and Protocol drop rates to favor uncommon drops after the first shop

  • Leak Duration: 10 → 4

  • Hemorrhage Max Stacks: 3 → 2

New Known Issues

  • Flux Dash sometimes does not move the player forward is still an issue. We are aware and are working on a fix. In the meantime, the issue can be worked around by performing a basic attack with Flux. This makes the dash work as intended again.

  • Shop Interactables (Corpora Enhancer, Corpora Recycler, Protocol Enhancer, Void Stone) are sometimes locked and not interactable.

[dynamiclink href="https://store.steampowered.com/app/1866130/Morbid_Metal/"]

Source

Steam News / 10 April 2026

Open original