Full notes
Full Moonstrider update
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What changed
1 fix0 additions0 changes0 removals
- Performance
fixedFixed a game-crashing bug, and while I was puttering around the code fixed a few miscellaneous bugs. Some miscellaneous optimizing happened as well, simplifying some planetary effects and reducing the number of draw calls to keep your GPU happy! -Getting critical hits while using Nadia no longer crashes the game -Meteors stop advancing when game is paused -If you clip into a wall, you can always walk out of it -Miscellaneous optimizations
Fixed a game-crashing bug, and while I was puttering around the code fixed a few miscellaneous bugs. Some miscellaneous optimizing happened as well, simplifying some planetary effects and reducing the number of draw calls to keep your GPU happy! -Getting critical hits while using Nadia no longer crashes the game -Meteors stop advancing when game is paused -If you clip into a wall, you can always walk out of it -Miscellaneous optimizations
Source
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