Full notes
Full Moonstrider update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Fixes
- Performance
- Events
After a month of work I'm happy to bring you the biggest update yet! Six new enemies, two more levels, a new boss, and loads more features, tweaks, and bug fixes! Hope you enjoy all the new content. On a more technical note, steam integration has been temporarily disabled, as it seemed to be causing problems with Windows 10. I'll be working hard to try to fix this so we can have high-scores and achievements again, and hope everyone understands. As always, full changelog below FEATURES
Two more zones; a star system and a space station
Six new enemies. The Mystic Priest, Mystic Warrior, Gun Drone, Sentry Drone, Welding Automaton, and Assault Automaton
A new boss, the High Mystic Grigori
Molten planets with fireball-spewing volcanoes
Advanced KaasTau boss for the 4th and 5th systems
A new Master item, Blood Roots. Killing multiple enemies within 10s will heal you.
Procedurally generated space stations
Merchants talk to you, making small talk and occasional hints
Mutagens to mix up your stats, both in good and bad ways
Randomly generated foreground nebulas
BALANCE
Viktor has approximately half a second of Invincibility when activating his beacon
Sentry guns in the Space Stations shoot less but deal more damage
Slightly decreased Ebzer Pickpocket speed
Fire slugs have 20% shorter trails
Optical Array has diminishing returns
Recolored and balanced the Large Brain Ooze. It leaves no trail but takes multiple button presses to remove
The time penalty to score ignores the first minute
Fixed Grigori's teleportation sprite
Adjusted message box position
Some tweaked art in the space station background
An extra destinations available from the space station
More interesting nebula shapes
Decreased odds of jungle, sentient, and scrapyard planets
Removed a decoration for crystal planets
Switched audio format for smaller file size
BUG FIXES
Steam integration temporarily disabled
Nadia's Bomb Jump challenge should track properly
Fixed 'ds_map not found' crash in space station
Fixed possible crash when shooting destroyed enemies
Fixed possible crash when shooting Crystal Moths
Fixed missing surface crash in space station
Ebzer Pickpockets always track you instead of pausing
Multiple suns display properly on minimap
Lighting scales better with multiple suns
Killing the Mastermind now increases score
Hyper Lens shows proper image
Text alignment fixed on shop items
Text on the Annihilator's HP bar aligns properly
Screen tear shader works properly on the main menu
Camera starts tracked on player in station
Larger texture pages for Windows 8+
Source
Changelog.gg summarizes and formats this update. How we read updates.
