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Steam News25 January 20242y ago

MOONSHIRE Demo Update 0.2.3

Thank you all for the continued support! This update to MOONSHIRE features yet another new boss, as well as the introduction of a brand new core mechanic and reward type: Gemstones and Jewelry!

Full notes

Full MOONSHIRE update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions3 changes0 removals
  • Events
  • Balance
  • Gameplay
addedThank you all for the continued support! This update to MOONSHIRE features yet another new boss, as well as the introduction of a brand new core mechanic and reward type:
changedRuby + Necklace = Necklace of Safety - Gain invincibility while healing Emerald + Ring = Ring of Accuracy - 10% chance for all attacks to deal a critical hit Amethyst + Necklace = Necklace of Salvage - Breaking weapons produces money
addedNew Boss (#4) can be found south of the forest (where the game starts). Updated layout and enemies for this section of the game.
addedPause menu overhaul - updated design, layout, and features. Added a new Jewelry panel. Exit to Menu now supported.
changedVisual and thematic improvements to the dark cave East of town
changedImproved main menu file select, showing each file's total play-time and providing more accurate completion percentages.

MOONSHIRE changes

addedThank you all for the continued support! This update to MOONSHIRE features yet another new boss, as well as the introduction of a brand new core mechanic and reward type:
changedRuby + Necklace = Necklace of Safety - Gain invincibility while healing Emerald + Ring = Ring of Accuracy - 10% chance for all attacks to deal a critical hit Amethyst + Necklace = Necklace of Salvage - Breaking weapons produces money
addedNew Boss (#4) can be found south of the forest (where the game starts). Updated layout and enemies for this section of the game.
addedPause menu overhaul - updated design, layout, and features. Added a new Jewelry panel. Exit to Menu now supported.
changedVisual and thematic improvements to the dark cave East of town

Thank you all for the continued support! This update to MOONSHIRE features yet another new boss, as well as the introduction of a brand new core mechanic and reward type:

Gemstones and Jewelry! Collect pieces of jewelry throughout the game, and combine them with gems like the Ruby, Emerald, and Amethyst. Each jewelry/gem combination unlocks unique effects. Here are a few examples:

Ruby + Necklace = Necklace of Safety - Gain invincibility while healing Emerald + Ring = Ring of Accuracy - 10% chance for all attacks to deal a critical hit Amethyst + Necklace = Necklace of Salvage - Breaking weapons produces money

Many more options to come - I'm planning to give this jewelry system plenty of options to allow players to create unique builds.

New Boss (#4) can be found south of the forest (where the game starts). Updated layout and enemies for this section of the game.

Pause menu overhaul - updated design, layout, and features. Added a new Jewelry panel. Exit to Menu now supported.

Visual and thematic improvements to the dark cave East of town

Improved main menu file select, showing each file's total play-time and providing more accurate completion percentages.

Source

Steam News / 25 January 2024

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