Moonlighter 2: The Endless Vault
Steam News 16 January 20264mo ago

Moonlighter 2: The Endless Vault is Verified on Steam Deck!

Hello Merchants, As many of you already know, Moonlighter 2: The Endless Vault has been running great on Steam Deck for quite some time. We also heard loud and clear how many of you wanted us to make sure the game was f…

Update log

Full Moonlighter 2: The Endless Vault update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Hello Merchants,

Extracted changes

0 fixes0 additions3 changes0 removals
  • UI and audio
  • Performance
  • Gameplay
changedBetter readability on Steam Deck, with larger, clearer text and adjusted UI panels.
changedThat said, we’re not fully where we want to be yet: the main town and some dungeon sections after several hours of play can dip to ~40 FPS. It’s not terrible, but it’s not ideal, and we’re actively working to fix it in the upcoming months of Early Access. Our next big focus is RAM usage. We want to keep improving memory behavior without sacrificing visual quality. This work is ongoing and will benefit all platforms, not just Steam Deck. As Early Access continues, we’ll keep pushing performance, stability, and polish on every platform, with Steam Deck being a key focus alongside PC
changedStay tuned for future updates, and thank you for your continued support!

As many of you already know, Moonlighter 2: The Endless Vault has been running great on Steam Deck for quite some time. We also heard loud and clear how many of you wanted us to make sure the game was fully optimized and officially supported on the platform.

With that in mind, we’re happy to announce that Moonlighter 2: The Endless Vault is now officially Steam Deck Verified!

This update focuses on:

  • Better readability on Steam Deck, with larger, clearer text and adjusted UI panels.

  • A smoother, more comfortable experience out of the box on Deck.

  • Independent graphic settings per device, fixing the issue where Deck and PC settings affected each other.

That said, we’re not fully where we want to be yet: the main town and some dungeon sections after several hours of play can dip to ~40 FPS. It’s not terrible, but it’s not ideal, and we’re actively working to fix it in the upcoming months of Early Access. Our next big focus is RAM usage. We want to keep improving memory behavior without sacrificing visual quality. This work is ongoing and will benefit all platforms, not just Steam Deck. As Early Access continues, we’ll keep pushing performance, stability, and polish on every platform, with Steam Deck being a key focus alongside PC

You can now enjoy the full experience of Will’s adventures in Tresna wherever you go.

Dive into dungeons, manage your shop, and carry the world of Moonlighter right in your backpack.

Stay tuned for future updates, and thank you for your continued support!

~ Digital Sun and 11 bit studios Teams

Source

Steam News / 16 January 2026

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