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Steam News18 July 202511mo ago

1.3.7B Update - Energy Balance, Inventory Sorting

Hey Neighbours! Just a quick one today, I've added some requested inventory/storage sorting options, fixed up some bugs and done some balancing around the mental/physical energy drains to make getting through the day a

Full notes

Full Moonlight In Garland update

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Repeated intro

Hey Neighbours!

What changed

5 fixes8 additions9 changes3 removals
  • Fixes
  • UI and audio
  • Performance
  • Gameplay
  • Balance
  • Events
fixedJust a quick one today, I've added some requested inventory/storage sorting options, fixed up some bugs and done some balancing around the mental/physical energy drains to make getting through the day a bit more fun and less stressful. You can also now eat foraged herbs... with mixed results :D
removedRemove force UI scaling to 0.75 on small screens (with the small hotbar layout this is no longer required).
changedAdjusted player speed to link better to delta time on lower fps.
fixedFixed NPC rubber banding on lower fps.
fixedFixed rare crash on holding a gift while the npc exists.
fixedFixed crash on task completion when it’s the last task in list but another task also replies on that check.

Just a quick one today, I've added some requested inventory/storage sorting options, fixed up some bugs and done some balancing around the mental/physical energy drains to make getting through the day a bit more fun and less stressful. You can also now eat foraged herbs... with mixed results :D

<3 Violet

Steam post image_______________________________________________________________________

Early Access 1.3.7B - Patch (PC and Mac) (Full and Demo) - 18/07/25

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General:

  • Remove force UI scaling to 0.75 on small screens (with the small hotbar layout this is no longer required).

  • Adjusted player speed to link better to delta time on lower fps.

  • Fixed NPC rubber banding on lower fps.

  • Fixed rare crash on holding a gift while the npc exists.

  • Fixed crash on task completion when it’s the last task in list but another task also replies on that check.

  • Adjusted speed of birds at low FPS.

  • Adjusted speed of transitions on low fps.

  • Fixed occasional crash on verbose logging when loading tallies.

  • Pinewood BE 3 Pt 2 - Adjusted walk speed of pick up to avoid sticking.

Mental/Physical Energy:

  • Adjusted mental energy to fix drain issues across fps.

  • Adjusted mental and physical energy drain speeds.

  • Removed requirement for welcome tasks to be completed to get overnight mental health boost.

  • Doubled mental and energy boosts from eating (still balancing this)

  • You can now eat herbs/foragables.

Inventory/Storage:

  • Inventoryadded buttons to sort by name, category and number.
  • Inventoryadded button to stack existing items.
  • Storageadded buttons to sort by name, category and number.
  • Storageadded button to stack existing items.
  • Storageadded buttons to stack store and store all items.
  • Inventoryadded buttons to stack take and take all items in storage tab.

Back end / Optimisation:

  • Updated Gamemaker to V2024.12.1.242

  • Updated Steam SDK to V1.61

  • Syntax fixes for new GM version.

  • Moved some code to step event for faster run.

  • Removed double up of dialogue import being called on entry to Garland Central.

  • Cleaned up various code.

Source

Steam News / 18 July 2025

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